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Those Who Remain tier list 2026 — best weapons ranked for the Roblox zombie survival game

Last updated: July 24, 2026

Those Who Remain Tier List (2026) — Best Weapons Ranked

By Money Lord — Founder & Editor | Updated: July 24, 2026

Those Who Remain is one of Roblox's original zombie-survival experiences from Peak Development Studios, with over 130 million visits and 1.3 million favorites as of July 24, 2026. You survive endless waves of infected by looting and buying better guns with credits — so the weapon you carry decides how long your run lasts.

This tier list ranks the standout primaries from S down to C using their real in-game numbers — base damage, fire rate, bullet penetration, magazine size, and unlock cost — all current as of July 24, 2026. If you're still grinding credits, our Those Who Remain free Robux guide covers the fastest ways to bankroll these buys.

Table of Contents

  1. S Tier — Best Weapons in Those Who Remain
  2. A Tier — Excellent Weapons
  3. B Tier — Good Weapons
  4. C Tier — Average Weapons
  5. Full Tier List Summary Table
  6. How We Ranked These Weapons
  7. FAQ

S Tier — Best Weapons in Those Who Remain

S-tier guns clear packed hordes and shred the toughest infected — the armored Riots and the heavy Bloaters — without much fuss. They sit behind high level gates or events, so treat these as long-term goals worth grinding toward.

MG 42

The MG 42 is the strongest all-round weapon in the game right now. It deals 49 base damage (122.5 on a headshot) at a blistering 1,200 RPM, and its bullet penetration of 6 lets a single burst pass through a whole line of infected. It carries 75 rounds with a 225-round reserve for long defensive stands. It unlocks at level 150 for $2,200,000 credits, the single most expensive weapon in Those Who Remain. The trade-off is a punishing 6.6-second reload and fast-climbing recoil, so fire in short bursts — nothing else matches its damage-plus-penetration profile.

Minigun

The Minigun is the ultimate horde-melter. It fires at a staggering 2,000 RPM for 50 damage a shot with penetration of 6 and near-zero recoil (7), starting with a huge 2,000-round belt. You cannot hip-fire it — you aim to spin the barrels for about 1.55 seconds first — and it overheats after roughly nine seconds of continuous fire. The catch is availability: it's event-exclusive, obtained from Gold Gifts during the End of Year event, so most players won't have it. When it's in your loadout, though, it deletes waves faster than anything else.

Barrett M82A1

The Barrett M82A1 is the game's anti-materiel rifle, and it hits like a truck: 180 base damage and 450 on a headshot, with 6 penetration and a 7x scope for long-range work. It clears distant hordes in a few shots and one-taps most special infected, though it only holds 10 (+1) rounds and fires semi-automatically at 175 RPM. You can't buy it with credits — it only becomes usable when you equip the Overwatch perk at level 100. Its high recoil and 3.9-second reload make it awkward up close, so pair it with a fast secondary.

AA-12

The AA-12 is the best close-range weapon in the game and the only fully automatic shotgun. Each trigger pull throws 8 pellets for up to 160 damage point blank (400 on a point-blank headshot) at 300 RPM, and it carries the highest shotgun capacity at 32 shells. It unlocks at level 70 for $788,000 credits. Its weaknesses are low penetration (1) and heavy recoil (41.9), so it falls off at range and eats ammo quickly — each pickup restocks only 16 rounds. Tap-fire to stay accurate and keep a ranged weapon on your secondary slot.

Tip: S-tier guns are level-gated — the Barrett needs Overwatch at level 100, the MG 42 needs level 150. Our Those Who Remain hub tracks the current update and every guide we've published.

A Tier — Excellent Weapons

A-tier weapons carry most runs comfortably. They fall short of S tier because of a slower reload, a niche role, or a single-shot magazine, but a good player will still dominate lobbies with any of them.

M60

The M60 ties the Flamethrower for the highest ammo capacity in the game and pairs it with strong output: 37 base damage at 650 RPM, penetration of 4, and a full 100-round belt that restocks 100 per pickup — long stretches of fire without touching your reserves. It unlocks at level 75 for $820,600 credits. The downside is the slowest reload of any weapon at 6.6 seconds, so cluster infected together and make every burst count before you top up.

SVD

The SVD is a heavy-hitting designated marksman rifle that deals 75 base damage and 187.5 on a headshot at 225 RPM with penetration of 4. It's a precision pick for dropping Riots and Bloaters at range while your team handles the smaller waves. It unlocks at level 88 for $920,000 credits. The 10-round magazine and semi-auto fire mean you need to make shots count, but the per-shot damage out-values most automatics against tough targets.

RPG-7

The RPG-7 is the game's burst-AoE option, launching a rocket for 500 damage with explosive splash that clears a tight cluster of infected instantly. It unlocks at level 125 for $1,250,000 credits. What keeps it out of S tier is the single-shot magazine and a 9-round reserve — every rocket has to count, and the 4.08-second reload leaves gaps. It's a specialist you swap to for emergencies, not a primary you fire nonstop.

Flamethrower

The Flamethrower projects a jet of flame that ignites infected on contact, dealing 40.5 damage up front plus a burn that ticks for roughly 45 damage over 5 seconds. It has penetration of 5, zero recoil, a 100-round tank, and grants a guaranteed fire-kill bonus. It unlocks at level 65 for $455,000 credits. Its hard limit is a short 35-stud range and a slow reload, but against a wall of infected pushing your defenses, the sustained burn is brutally efficient.

B Tier — Good Weapons

B-tier guns are dependable mid-game workhorses. They won't headline a late-wave defense, but they're affordable, easy to handle, and get you from the early levels into the high tiers.

AS VAL

The AS VAL is a fast-firing, integrally suppressed assault rifle: 29 base damage at 800 RPM with a 30-round magazine and a quick 1.75-second tactical reload. That high rate of fire makes it excellent for chewing through smaller infected in a hurry. It unlocks at level 41 for $82,800 credits. Penetration of 2 caps its horde-clearing ceiling, which is what keeps it out of A tier, but it's one of the smoothest rifles to shoot for its level.

Mosin Nagant

The Mosin Nagant is a budget hard-hitter, dealing 130 base damage and 325 on a headshot — enough to drop most infected in a single well-placed shot. It has penetration of 3 and unlocks at level 40 for just $74,600 credits. The trade-off is a slow 63 RPM fire rate and a 5-round magazine, so it punishes missed shots. It's a strong pick if your aim is sharp and you want maximum damage per credit.

VSS

The VSS is another suppressed marksman-style rifle, firing at 800 RPM for 31 base damage (77.5 on a headshot) from a 21-round magazine, bridging a rifle's rate of fire and a marksman weapon's per-shot punch. It unlocks at level 43 for $85,800 credits. Like the AS VAL, its penetration of 2 limits how many infected a single burst hits, so it lands in B tier as reliable but not exceptional.

SCAR-H

The SCAR-H is the best value pick in the game. It deals 27 base damage at 600 RPM with penetration of 3 and a fast 2.7-second reload, and it unlocks at level 36 for only $44,400 credits — cheaper than several weapons it outperforms. That mix of low cost, solid damage, and above-average penetration makes it the rifle we recommend most for players climbing the mid levels before they can afford A- and S-tier hardware.

C Tier — Average Weapons

C-tier guns aren't bad, but cheaper or lower-level options do the same job better. If you're running one of these and have the credits, upgrading is an easy win.

AK-47

The AK-47 deals 26.5 base damage at 600 RPM with penetration of 2 and a 30-round magazine. On paper it's fine, but it unlocks at level 38 for $62,800 credits — more than the cheaper SCAR-H that hits harder and penetrates better. It's a serviceable rifle that's simply outclassed by its neighbors on the unlock ladder.

M4A1

The M4A1 is an early carbine with the lowest damage here at 23 base (57.5 on a headshot), though it makes up ground with a fast 750 RPM fire rate and a quick 1.85-second tactical reload. It unlocks at level 32 for $32,500 credits. It's a fine stepping stone when you first hit the low-30s, but its penetration of 2 and modest damage mean you'll want to trade up to the SCAR-H as soon as your level and credits allow.

Tip: Don't overspend early. The SCAR-H at level 36 outvalues both the AK-47 and M4A1, so save credits for it rather than buying every rifle you unlock. New to the game? Start with our progression guide.

Full Tier List Summary Table

Here's the full ranking at a glance, with the key stat and how to unlock each weapon. All figures are current as of July 24, 2026.

Weapon Tier Key Stat How to Get
MG 42S49 dmg · 1,200 RPM · 6 penLevel 150 · $2,200,000
MinigunS50 dmg · 2,000 RPM · 2,000 roundsEvent — Gold Gift
Barrett M82A1S180 dmg · 450 headshot · 6 penOverwatch perk (Level 100)
AA-12S160 dmg point blank · auto shotgunLevel 70 · $788,000
M60A37 dmg · 100-round belt · 4 penLevel 75 · $820,600
SVDA75 dmg · 187.5 headshotLevel 88 · $920,000
RPG-7A500 dmg · explosive splashLevel 125 · $1,250,000
FlamethrowerA40.5 dmg + burn · 0 recoilLevel 65 · $455,000
AS VALB29 dmg · 800 RPM · suppressedLevel 41 · $82,800
Mosin NagantB130 dmg · 325 headshotLevel 40 · $74,600
VSSB31 dmg · 800 RPM · suppressedLevel 43 · $85,800
SCAR-HB27 dmg · 3 pen · best valueLevel 36 · $44,400
AK-47C26.5 dmg · 600 RPM · 2 penLevel 38 · $62,800
M4A1C23 dmg · 750 RPM · fast reloadLevel 32 · $32,500

How We Ranked These Weapons

We ranked each weapon on four factors: damage output (base and headshot), bullet penetration (how many infected one shot passes through), fire rate and magazine size (sustained damage before a reload), and practicality (unlock level, credit cost, recoil, and reload speed). A weapon needed to excel in at least three of those to reach S tier.

Penetration is the stat that separates the top of the list. In a wave-survival game, a gun that punches through six infected per shot — like the MG 42, Minigun, and Barrett — does far more real work than raw damage suggests. The AA-12 is the exception that still earns S tier: its point-blank damage and 32-shell capacity answer swarms that are already on top of you.

We also weighed accessibility honestly. The Minigun is event-only and the Barrett needs the level 100 Overwatch perk, so most players won't run them daily — but on pure power they belong at the top, while the SCAR-H and Mosin Nagant give mid-level players the best value. Peak Development Studios patches the game regularly; the most recent content drop was the July 4th Update (which added the Star Spangled melee), and the Roblox page last updated July 17, 2026. Because the top guns are gated behind high levels and events, the core ranking stays stable, and we re-verify it whenever a new weapon ships.

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Frequently Asked Questions

What is the best weapon in Those Who Remain in 2026?

The MG 42 is the strongest all-round weapon as of July 24, 2026. It deals 49 base damage at 1,200 RPM with a bullet penetration of 6, so it tears through packed hordes and tough infected alike. It unlocks at level 150 and costs $2,200,000 credits, the most expensive gun in the game.

How do you get the Barrett M82A1 in Those Who Remain?

The Barrett M82A1 can't be bought with credits. It only becomes usable once you equip the Overwatch perk, which unlocks at level 100. It fires for 180 base damage (450 on a headshot) with 6 penetration, punching through Riots and Bloaters at long range.

Is the AA-12 worth it in Those Who Remain?

Yes. The AA-12 is an S-tier close-range weapon that unlocks at level 70 for $788,000 credits. It's the only automatic shotgun, holds 32 shells, and deals up to 160 damage point blank, letting you wipe hordes that close in. Its downsides are heavy recoil and low bullet penetration, so keep a ranged secondary.

What is the best cheap weapon in Those Who Remain?

The SCAR-H is the best budget pick. It unlocks at level 36 for just $44,400 credits, deals 27 base damage at 600 RPM with 3 penetration, and reloads in 2.7 seconds. That value beats pricier mid-tier rifles like the AK-47 and AS VAL for early and mid-game players.

Does penetration matter in Those Who Remain?

It matters a lot. Penetration is how many infected a single bullet passes through, and this is a horde-survival game. High-penetration guns like the MG 42, Minigun, and Barrett M82A1 (all penetration 6) clear a whole line of enemies per shot, which is why they top the tier list even against weapons with higher fire rates.

How often does the Those Who Remain weapon meta change?

Peak Development Studios ships frequent patches — the most recent content drop was the July 4th Update, which added the Star Spangled melee. The core ranking stays stable because top guns like the MG 42, Minigun, and Barrett are gated behind high levels or events. We re-check this list after each major patch.

That's the full Those Who Remain weapon tier list for 2026. Whether you're grinding toward the MG 42 or letting the SCAR-H carry your mid-level runs, knowing where each gun stands helps you spend smart and survive longer. For more, visit our Those Who Remain hub, grab the latest active codes, or read Those Who Remain vs Forsaken. Genre fans can also check our Dead Rails and Apocalypse Rising 2 pages, or the 3008 survival tier list. Play Those Who Remain on Roblox or dig into stats on the Those Who Remain Wiki.