Anime Final Strike by Yappers Studios has quickly become one of the most played gacha tower defense games on Roblox. With dozens of units across 5 element types, an evolution system that can catapult a mid-tier unit into the meta, and a trait system that adds another layer of RNG on top of summoning, knowing which units deserve your gems is critical. This tier list ranks every major unit as of May 2026 based on DPS output, support value, evolution potential, and performance across Story Mode, Infinite, and Raids.
Whether you're a new player deciding where to spend your first 500-gem multi or a veteran grinding for Emperor traits, this breakdown covers the units that matter. We've also included a full trait ranking and beginner recommendations so you can build a strong roster from day one. Need free gems? Check our Anime Final Strike codes page for the latest working codes.
Table of Contents
S Tier — Best Units in Anime Final Strike
These units define the meta as of May 2026. If you've pulled or evolved any of them, you're working with the strongest options in the game. S Tier units dominate in every mode — Story, Infinite, and Raids — and pairing them with the right traits pushes their output to absurd levels.
Vesh
Vesh is the strongest overall unit in Anime Final Strike right now. It's a Secret-rarity Light element unit with an extremely low cooldown and high sustained DPS that outpaces everything else in the game. Where most top-tier units excel in one area, Vesh does everything well — fast attacks, strong base damage, and enough range to cover key choke points without repositioning.
The low SPA (speed per attack) stat is what separates Vesh from other DPS units. It attacks so frequently that its effective damage per second is significantly higher than units with bigger per-hit numbers but slower cycles. Pair Vesh with an Emperor or The One trait and you're looking at a unit that can solo-carry through wave 100+ in Infinite Mode. If you only chase one Secret unit, this is the one.
Ichiru Masked
Ichiru Masked is the premier single-target and boss damage dealer in the game. This Mythical-rarity unit specializes in shredding high-HP enemies that AOE units struggle to burn down fast enough. In Raids, where boss health pools scale into the millions, Ichiru Masked consistently tops the damage charts by a wide margin.
What makes Ichiru Masked even more valuable is the evolution path. It can evolve into a Secret-rarity form, which dramatically increases its already impressive stats. That evolution takes it from "best boss killer" to "best boss killer with Secret-tier scaling," which is a significant power jump. The materials aren't easy to farm, but the investment pays off in every piece of endgame content.
Yuneko
Yuneko is the best support unit in Anime Final Strike, specializing in cash and energy generation. In Infinite Mode, where your economy determines how many units you can field and upgrade during a run, Yuneko's resource output is the difference between hitting a wall at wave 60 and pushing past wave 120. No other unit comes close to matching its economic value.
Yuneko's Mythical rarity makes it more accessible than Secret units, though it's still a rare pull. The cash generation scales well into late waves, and the energy boost lets you deploy and upgrade units faster than opponents who skip this slot. Running Infinite without Yuneko is technically possible, but you're playing with a serious handicap.
Vasto Lorde
Vasto Lorde is the premier Dark element DPS unit and one of the hardest-hitting Secret-rarity pulls in the game. Its raw damage output rivals Vesh in pure numbers, though it trades Vesh's low cooldown for higher per-hit damage spikes. Against Dark-weak enemies, Vasto Lorde deals damage that borders on overkill.
The Secret rarity means you're unlikely to pull Vasto Lorde without significant gem investment or lucky timing on a rate-up banner. But if you do land it, you've got a unit that slots into every team comp as a primary damage dealer. Pair it with Gojoe EVO's domain for damage amplification and the numbers get genuinely ridiculous.
Whitebeard EVO
Whitebeard EVO brings full AOE DPS to the S Tier roster along with a unique team-wide buff that boosts the damage of surrounding units. That combination of personal damage output and support utility makes it one of the most slot-efficient units in the game — you're getting a top-tier DPS and a buffer in a single placement.
The EVO suffix matters here. Base Whitebeard is a solid unit, but the evolution is what pushes it into S Tier territory. The evolved form gains substantially improved AOE coverage and the team buff mechanic that doesn't exist on the base version. Farming the evolution materials should be a priority for anyone who's pulled base Whitebeard.
A Tier — Excellent Units
A Tier units are genuinely powerful and can carry most content in Anime Final Strike. They sit just below S Tier because they either lack the raw ceiling of Secret-rarity units or require evolution to reach their full potential. Several of these are the best options available for players who haven't hit Secret-rarity luck yet.
Ulquiora / EVO
Ulquiora is the most versatile Mythical-rarity unit in the game and the best Nature element pick available. It performs well across multiple roles — DPS, hybrid support, and wave clear — which means it fits into nearly any team composition without requiring specific synergies. The EVO form amplifies all of these strengths while adding improved scaling for endgame content.
The reason Ulquiora sits in A Tier rather than S is the Nature element itself, which doesn't have as many favorable matchups as Light or Dark in the current meta. But within its element, Ulquiora is untouchable. If you're building a Nature-focused team or need a flexible Mythical that works everywhere, this is your pick.
Sasoke Hebi
Sasoke Hebi is a Mythical-rarity unit that delivers consistent damage across all game modes without any glaring weaknesses. It doesn't have the explosive ceiling of S Tier picks, but it also doesn't have bad matchups or situational limitations. That consistency makes it one of the most reliable investments in the game.
Sasoke Hebi is particularly strong in Story Mode progression, where steady damage output matters more than burst potential. It clears waves efficiently and transitions well into mid-game Raids without needing heavy trait optimization. For players building their first competitive team, Sasoke Hebi is a safe and strong choice.
Ice Admiral / EVO
Ice Admiral is a Mythical Water element unit that evolves into a hybrid DPS with air-targeting capability at upgrade level 4 and above. That air-targeting is a critical distinction — many otherwise strong units can't hit flying enemies, which creates blind spots in your defense. Ice Admiral EVO fills that gap while still dealing competitive ground damage.
The hybrid role means Ice Admiral doesn't top the DPS charts against pure ground-only units, but the versatility of hitting both target types from a single slot is extremely valuable. In stages with mixed ground and air waves, Ice Admiral EVO outperforms units that technically have higher raw damage but can only hit one type.
Fire Hashira / EVO
Fire Hashira is the go-to Fire element burst DPS unit. Its damage comes in large spikes rather than sustained output, which makes it excellent for nuking priority targets and clearing dangerous wave segments before they overwhelm your defense. The EVO form increases both the spike damage and the frequency of burst windows.
Fire Hashira pairs exceptionally well with support units that reduce cooldowns, since more frequent ability activations mean more burst windows. Running it alongside a unit with the Flash trait (-20% CD) or a dedicated CD-reduction support creates a noticeably smoother damage curve.
Super Roku EVO
Super Roku EVO is the best starter unit that scales into the meta. Every player receives Roku early in their progression, and the evolution path transforms it from a basic starting unit into a legitimately competitive Mythical-tier performer. That makes it one of the most gem-efficient investments in the game — you don't need to spend a single pull to obtain the base form.
The key is investing in the evolution materials early. Super Roku EVO won't match Vesh or Ichiru Masked in raw output, but it holds its own against other A Tier units and significantly outperforms anything in B or C Tier. For free-to-play and low-spend players, maxing Super Roku EVO should be a top priority.
Magma Admiral EVO
Magma Admiral EVO represents the single biggest evolution power spike in Anime Final Strike. The base Magma Admiral is a Legendary-rarity unit that sits squarely in C Tier — average stats, unremarkable abilities, nothing to write home about. After evolution, it jumps to effectively S Tier performance with massively improved damage output and enhanced ability scaling.
This C-to-S leap makes Magma Admiral the poster child for why the evolution system matters so much in this game. Don't dismiss a unit based on its base form alone. If you have a Magma Admiral collecting dust in your roster, start farming those evolution materials immediately. The payoff is one of the biggest in the entire game.
B Tier — Good Units
B Tier units are solid performers that can carry you through Story Mode and contribute meaningfully in Raids. They won't dominate leaderboards in deep Infinite runs, but they're far from dead weight. Each one fills a specific role well enough to earn a roster spot until you pull or evolve stronger options.
Mehawk
Mehawk is a Legendary-rarity DPS unit with strong single-target damage. It performs well in mid-game content and holds up reasonably in early Raid stages. The damage ceiling doesn't compete with Mythical or Secret units, but for players still building their roster, Mehawk is a dependable option that gets the job done.
Takashi
Takashi punches above its Epic rarity with surprisingly solid damage output. It's one of the better early-game investments because the upgrade costs are low relative to the performance you get. Takashi naturally rotates out of your lineup as you pull Mythical units, but it serves well until that happens.
Law
Law is an Epic-rarity unit with utility that keeps it relevant longer than most units at its rarity. The ability kit provides some crowd control alongside decent damage, making Law useful in Story Mode stages where enemy density is high and pure DPS isn't enough.
Naroto Teen
Naroto Teen is a Mythical-rarity unit that sits in B Tier due to average stats relative to other Mythicals. It's not bad — the Mythical base stats keep it competitive — but it doesn't bring anything unique enough to justify a slot over the A Tier Mythical options. If it's your only Mythical, use it. If you've got A Tier alternatives, bench it.
Wind Hashira
Wind Hashira is a Legendary with reasonable AOE damage. It clears waves adequately in Story Mode and early Infinite runs. The damage doesn't scale well enough for deep endgame, but it's a functional unit for mid-game progression.
Dark Beard
Dark Beard rounds out B Tier as a Legendary DPS unit with decent Dark element damage. It lacks the raw power of Vasto Lorde or the evolution potential of higher-tier picks, but it fills a Dark element slot competently until you pull something better.
C Tier — Average Units
C Tier units function fine for early progression but fall off hard in endgame content. They're the first units you should replace as stronger options become available. The one exception is Magma Admiral, which jumps to A Tier after evolution — check the A Tier section for details on that transformation.
Ichiru Bankai
Ichiru Bankai is an Epic-rarity unit that gets outclassed quickly. The damage is adequate for early Story Mode but doesn't scale into mid-game content. Don't confuse this with Ichiru Masked, which is a completely different and far superior unit.
Black Leg
Black Leg is a Rare-rarity unit with minimal long-term value. Use it if you have nothing else in the early game, then replace it as soon as possible. The Rare base stats simply can't compete once you start pulling Epic and Legendary units.
Froza
Froza offers average Epic-tier performance with no standout qualities. The damage is unremarkable, the ability kit is basic, and there's no evolution path to improve it. It fills a slot early and gets benched fast.
Gara
Gara is an Epic unit with some defensive utility but weak damage output. The defensive abilities buy a small amount of time in tough stages, but the DPS loss from running Gara over a damage-focused unit usually isn't worth the tradeoff.
Alligator
Alligator is another Epic-rarity unit that does its job in early content but doesn't justify investment beyond the minimum needed for Story Mode progression. Save your upgrade materials for B Tier and above.
Magma Admiral (Base)
Magma Admiral base sits in C Tier as a Legendary unit with underwhelming stats. However, this is the one C Tier unit you should not sell or ignore — its evolution transforms it into an A Tier powerhouse. Keep it, farm the materials, and evolve it. The base form is a cocoon, not the final product.
S-Tier Support Units
Support units deserve their own section because they fundamentally change how your team performs. A strong DPS unit paired with the right support will outperform a stronger DPS unit running solo. These are the support picks that define the meta as of May 2026.
Red Pirate EVO
Red Pirate EVO is the best support unit in the game and it also deals competitive DPS. That dual role makes it the most slot-efficient support pick available — you're not sacrificing damage output to run it. The Secret rarity means it's difficult to obtain, but the payoff is a unit that elevates every team it's placed on.
Gojoe EVO
Gojoe EVO provides full AOE damage amplification through a domain mechanic that also nullifies enemy shields. That shield nullification is particularly important in Raids and late Infinite waves where shielded enemies can stall your progress completely. No other unit in the game counters shields as effectively.
Tobito / EVO
Tobito is a Mythical support unit obtained through the Tailed Beast Event Act 2. The event-exclusive acquisition means it's not always available, but the support output justifies farming for it whenever the event rotates back. The EVO form adds improved buff uptime and stronger scaling.
Yuneko
Yuneko was already covered in S Tier above, but it bears repeating here: no other unit matches its cash and energy generation. In Infinite Mode specifically, Yuneko is arguably the single most important unit on your team. Your DPS doesn't matter if you can't afford to deploy and upgrade it.
Trait System Rankings
The trait system adds another layer of optimization on top of unit rarity and evolution. Every unit can roll a trait that modifies its stats, and the difference between a bad trait and a great one is enormous. Trait rarity rates are: Rare 69%, Epic 18%, Legendary 11%, Mythic 2.03%, and Secret 0.02%.
SS Tier — Emperor (Secret, 0.02% drop): +250% DMG, +30% Range, -20% CD, +30% Crit Chance, +40% Crit DMG. This is the best trait in the game by a massive margin. Landing Emperor on an S Tier unit like Vesh or Ichiru Masked creates something that trivializes most content. The 0.02% rate means you'll likely never see it without thousands of rerolls, but it's the aspirational ceiling.
S Tier — The One (Mythic, 9%): +150% DMG, +25% Range, -30% CD. The realistic best-in-slot for most players. The -30% CD reduction is particularly valuable on units that rely on ability rotations. Dismantle (Mythic, 15%): +60% DMG — straightforward power boost. Frenzy (Mythic, 11%): +50% DMG, -20% CD — a balanced offensive trait that works on any DPS unit.
A Tier — Wealth (Mythic, 14%): +25% Money, +15% DMG — ideal for Yuneko and other cash-generating units. Talon (Mythic, 15%): +30% Crit Chance — strong on high-attack-speed units like Vesh. Flash (Legendary, 15%): -20% CD — a solid cooldown reduction that's much easier to roll than Mythic traits.
B Tier — Relentless III (Epic): +15% DMG. Swift III (Epic): -13% CD. These are serviceable placeholders while you farm for Mythic traits. Don't invest heavily in units that are stuck on Epic traits — the gap between Epic and Mythic traits is large enough to matter in endgame content.
Tier List Summary Table
Here's a quick-reference table covering every unit ranked. Use this for at-a-glance comparisons when deciding what to pull, evolve, or bench.
| Unit | Tier | Rarity | Role / Element | Key Strength |
|---|---|---|---|---|
| Vesh | S | Secret | DPS / Light | Highest overall DPS, low cooldown |
| Ichiru Masked | S | Mythical | DPS | Best boss damage, evolves to Secret |
| Yuneko | S | Mythical | Support | Best cash/energy generation |
| Vasto Lorde | S | Secret | DPS / Dark | Premier Dark DPS, massive per-hit damage |
| Whitebeard EVO | S | Secret | DPS / Support | Full AOE DPS + team buff |
| Red Pirate EVO | S | Secret | Support / DPS | Best support + competitive damage |
| Gojoe EVO | S | Mythical | Support | AOE dmg amplification, shield nullify |
| Ulquiora / EVO | A | Mythical | Hybrid / Nature | Most versatile Mythical, best Nature |
| Sasoke Hebi | A | Mythical | DPS | Consistent all-mode damage |
| Ice Admiral / EVO | A | Mythical | Hybrid / Water | Air targeting at upgrade 4+ |
| Fire Hashira / EVO | A | Mythical | DPS / Fire | Burst Fire DPS |
| Super Roku EVO | A | Mythical | DPS | Best starter that scales to meta |
| Magma Admiral EVO | A | Legendary (EVO) | DPS | C-to-S evolution spike |
| Mehawk | B | Legendary | DPS | Strong single-target for rarity |
| Takashi | B | Epic | DPS | Punches above rarity |
| Law | B | Epic | Utility | Crowd control + damage |
| Naroto Teen | B | Mythical | DPS | Average Mythical stats |
| Wind Hashira | B | Legendary | DPS | AOE wave clear |
| Dark Beard | B | Legendary | DPS / Dark | Decent Dark element fill |
| Ichiru Bankai | C | Epic | DPS | Early-game only |
| Black Leg | C | Rare | DPS | Starter placeholder |
| Froza | C | Epic | DPS | Average Epic, no evolution |
| Gara | C | Epic | Defense | Minor defensive utility |
| Alligator | C | Epic | DPS | Basic early-game unit |
| Magma Admiral (Base) | C | Legendary | DPS | Evolves to A Tier — keep it |
How We Ranked These Units
We based these rankings on five core factors: raw DPS output, support and buff value, evolution potential, trait synergy, and versatility across game modes as of May 2026. Damage testing was done in both Infinite Mode and Raids to measure sustained performance and burst windows, since Anime Final Strike rewards different damage profiles in different modes.
The evolution system was weighted heavily in our analysis. A unit's base form tells you where it starts, not where it ends. Magma Admiral's leap from C Tier to A Tier after evolution is the most dramatic example, but nearly every Mythical and Legendary unit with an evolution path gains at least one full tier of performance. We ranked evolved forms at their post-evolution power level, with notes on base form performance where relevant.
The trait system was factored in as a multiplier. Units that benefit disproportionately from specific traits (like Vesh with Talon for Crit Chance stacking, or Yuneko with Wealth for cash amplification) received a small ranking boost. However, we didn't assume Emperor traits, since the 0.02% drop rate makes them unrealistic for most players. Rankings assume a Mythic-tier trait as the realistic ceiling.
We also considered beginner accessibility. Starter units like Vejita, Roku, Arrow, Black Roku, Kaziru, and Shinra aren't ranked in the tier list because they're guaranteed units, but Super Roku EVO earns its A Tier spot by being the one starter that legitimately scales into endgame. For more game tips and strategies, visit our Anime Final Strike hub page. You can also check out our free Robux guide for Anime Final Strike for ways to earn more summoning resources.
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Frequently Asked Questions
As of May 2026, Vesh is the strongest overall unit in Anime Final Strike. It's a Secret-rarity Light element unit with low cooldown and extremely high DPS. Ichiru Masked and Yuneko round out the top 3, covering boss damage and support respectively.
Evolution uses materials gathered from Raids, Events, and Story Mode to upgrade a unit to a higher form. Evolved units gain dramatically improved stats and sometimes new abilities. The most extreme example is Magma Admiral, which jumps from C Tier at base to effectively S Tier after evolution. Ichiru Masked can evolve into a Secret-rarity unit.
Emperor is the best trait in the game at a 0.02% drop rate, granting +250% DMG, +30% Range, -20% CD, +30% Crit Chance, and +40% Crit DMG. The One is the next best at 9% Mythic drop rate with +150% DMG, +25% Range, and -30% CD. For most players, landing The One or Frenzy on a high-tier unit is a realistic goal.
Absolutely. Magma Admiral base form sits in C Tier as a Legendary unit, but after evolution it jumps to effectively S Tier performance. It's one of the biggest power spikes any unit gets from the evolution system. If you have the materials to evolve it, Magma Admiral EVO becomes one of the strongest DPS units available.
The fastest free gem sources are daily login rewards (500 gems per day), weekly milestone rewards (1,000 gems), and Story Mode first-clear bonuses. Events and limited-time challenges also hand out gems. Summoning costs 50 gems for a single pull or 500 gems for a 10x pull, and the pity system kicks in at around 200 pulls.
The top support units are Red Pirate EVO (Secret, best support plus competitive DPS), Gojoe EVO (Mythical, full AOE damage amplification with domain that nullifies shields), Yuneko (best cash and energy generation for Infinite Mode), and Tobito EVO (Mythical, from Tailed Beast Event Act 2). Running at least one dedicated support is essential for endgame content.