Choosing the right units in Anime Tactical Simulator is the difference between clearing endgame content and hitting a wall at floor 60. After testing every unit across raids, tower mode, and story stages on Roblox, the answer at the top is clear: Goku (Awakened) is the best unit in the game right now, with an ultimate that hits ~480,000 damage against raid bosses.
But one unit doesn't make a team. The current Update 2.5 meta rewards players who balance boss damage, wave clear, and sustained DPS across their lineup. This countdown ranks the 10 best units in the game from good to great, with stats, ability breakdowns, and where each one fits in your roster.
Table of Contents
10. Electro Shogun
Electro Shogun kicks off the countdown as a Tactical rarity unit with 90 DPS and 90 damage per hit at a clean 1-second SPA (seconds per attack). Her lightning chain attacks arc between grouped enemies, giving her respectable AoE coverage that most single-target units at this rarity simply don't have.
Where Electro Shogun earns her spot is story mode. Her chain lightning clears mob waves efficiently without the overkill problem that plagues slower, harder-hitting units. Each arc deals reduced damage to secondary targets, but the coverage means she's rarely wasting attacks on a single low-HP enemy while others walk past.
The limitation is scaling. Electro Shogun's base stats start to fall off in late-game raids where enemies have millions of HP and her per-hit damage doesn't keep pace. She's a strong mid-game carry and a useful story mode clearer, but she'll eventually move to a support slot as you acquire higher-ranked units.
9. Darkness Absorber
Darkness Absorber is a high-damage unit with a dark element kit built around his shadow burst ability. That burst deals a concentrated blast of dark energy in a radius around him, making him particularly effective in raid scenarios where enemies cluster around a central boss.
In raid testing, Darkness Absorber consistently outperformed other units at his rarity tier. The shadow burst hits hard enough to chunk through shield phases, and the dark element provides a damage bonus against several common raid boss types. He's the kind of unit that looks average on paper but punches above his weight in specific content.
His main drawback is versatility. Outside of raids, the shadow burst's radius can miss faster-moving enemies in story mode, and his single-target sustained DPS doesn't compete with the units ranked above him. He's a raid specialist worth keeping leveled for that content, but not someone you'd bring to every stage.
8. Strongest Lunar
Strongest Lunar delivers powerful burst damage through lunar energy attacks that hit hard against grouped enemies. When a wave stacks up, his lunar blasts can clear entire clusters in two or three hits, which gives him a satisfying wave-clear pattern that rewards good unit placement.
The burst damage is genuinely strong. Against grouped enemies, Strongest Lunar's effective DPS climbs well above his base stats because each lunar blast hits multiple targets at full damage rather than splitting or reducing on secondary hits. Position him at a chokepoint where enemies naturally group, and he becomes a wave-clearing machine.
The catch is that his damage drops significantly against spread-out enemies or single bosses. Lunar energy attacks need density to deliver their full value. In raid boss fights where it's one target with a massive HP pool, Strongest Lunar's output falls behind dedicated single-target dealers like Tanjiro or Ichigo Bankai.
7. Soul Rebirth
Soul Rebirth brings something no other unit on this list offers: a second life. His revival mechanic lets him return after death once per stage, which means he effectively has double the survivability of any other DPS unit. In tower mode floors where environmental damage kills fragile units, that extra life translates to significantly more total damage output over the course of a run.
Beyond the revival, Soul Rebirth delivers solid sustained DPS with a consistent attack pattern. He doesn't spike as high as burst-oriented units, but he maintains a steady damage flow that adds up over longer fights. That sustained approach pairs well with his revival mechanic — he's designed to outlast the stage rather than burst it down.
The reason he doesn't rank higher is that the revival only triggers once per stage. In content with multiple waves or boss phases, one extra life isn't enough to offset the raw DPS gap between Soul Rebirth and the units ranked above him. He's valuable for his unique mechanic, but raw numbers still matter more in most scenarios.
6. Strongest Hinokami
Strongest Hinokami is a fire-based DPS unit whose real strength isn't the initial hit — it's what happens after. His burn DOT (damage over time) ticks continuously after each attack, adding significant extra damage that stacks up in longer fights. Against raid bosses with large HP pools that take 30+ seconds to kill, those burn ticks can account for 20% or more of his total damage.
The burn mechanic also prevents enemy HP regeneration for its duration, which is a subtle but meaningful advantage. Several late-game enemies and tower mode bosses have passive regen that heals them between your units' attacks. Strongest Hinokami shuts that down entirely while his burn is active, making the rest of your team's damage stick.
In shorter fights, the burn DOT doesn't have time to add up, which limits Strongest Hinokami's value in story mode where waves die quickly. He's at his best in raids and tower mode boss floors where the fight lasts long enough for the fire damage to accumulate into a meaningful total. For more on building around units like this, check our Anime Tactical Simulator tier list.
5. Ichigo Bankai
Ichigo Bankai puts out 165,000 DPS at max level, which alone would earn him a high ranking. But what separates him from other damage dealers at similar numbers is his 25% extra range over standard melee units. That extended reach changes how he interacts with tower mode mechanics in a way that directly translates to more uptime and more total damage.
In tower mode floors 70 through 90, several enemy types have close-range burst abilities that stun melee units for 2 to 3 seconds. Ichigo avoids those stuns entirely because his attacks connect from outside the danger zone. While other melee DPS units lose 15-20% of their uptime to stun recovery, Ichigo keeps swinging. His effective DPS in those floors is higher than units with better on-paper numbers but worse positioning.
The range advantage matters less in raids and story mode where enemy stun mechanics aren't as punishing. In those modes, Ichigo is a straightforward and reliable DPS pick — nothing flashy, just consistent 165,000 damage per second without bad matchups or conditions to meet.
4. Tanjiro
Tanjiro is the definition of reliable. At 175,000 DPS at max level, he hits hard. But DPS numbers alone don't tell the full story — what makes Tanjiro special is his AI targeting. He automatically prioritizes the highest-HP enemy in range, which means he's always hitting the target that matters most. No wasted attacks on low-HP adds, no splitting damage across the wrong targets.
That smart targeting makes Tanjiro effective in every single piece of content in Anime Tactical Simulator. Raids, tower mode, story mode, events — he doesn't have bad matchups. He doesn't need specific team compositions to perform. He doesn't require manual positioning tricks to maximize his output. You place him, he finds the most important target, and he deals 175,000 DPS to it.
The reason Tanjiro sits at 4th rather than higher is that he lacks the ceiling of the top three. He can't match Goku's boss damage, Naruto's wave clear speed, or Crimson Knight's late-game scaling. But for players who want a unit that works everywhere without conditions or caveats, Tanjiro is the most straightforward upgrade you can make to any roster.
3. Crimson Knight
Crimson Knight is a Tactical rarity unit with 90 DPS base, and he's one of the clearest late-game chase units in the entire game. While his raw base numbers look modest compared to some A-tier options, Crimson Knight's endgame scaling puts him in a class of his own once you've invested the time to build him up.
What makes Crimson Knight a top-3 pick is how his kit rewards long-term investment. His damage multipliers in endgame content scale aggressively, and fully built Crimson Knight units are fixtures in the highest tower mode floor clears and the fastest raid completion times on the leaderboards. He's the unit that veteran players point to when newer players ask what they should be working toward.
The trade-off is patience. Crimson Knight needs meaningful progression investment before his endgame scaling kicks in. In early and mid-game content, he feels underwhelming compared to units like Tanjiro or Ichigo Bankai that deliver strong numbers immediately. But for players with the patience to build toward the late game, Crimson Knight pays off in a way that few other units can match. For active codes that can help speed up that investment, check our codes page.
2. Naruto (Sage Mode)
Naruto (Sage Mode) is the AoE king of Anime Tactical Simulator, and it's not particularly close. His attacks hit up to 8 targets simultaneously with a fast 0.8-second attack speed, generating roughly 290,000 total DPS when enemies are grouped. That output clears story mode waves through the hardest chapters and shreds event stages with tight time limits.
The 0.8-second attack speed is the real differentiator. Most AoE units in the game attack every 1.2 to 1.5 seconds. Naruto fires 50% more attacks in the same window, and each one covers a wide radius. In practical terms, enemies rarely survive more than two attack cycles, which means waves disappear almost as fast as they spawn in most story mode chapters.
Naruto also has a 15% damage boost that activates when enemies drop below 40% HP. This finisher passive means stragglers from the initial burst get cleaned up quickly rather than lingering at low health. Combined with his base AoE output, this makes Naruto the single most efficient wave-clearing unit in the game. The only reason he doesn't claim the top spot is that raid bosses are single targets — and that's where the number one pick dominates.
1. Goku (Awakened)
Goku (Awakened) holds the top spot as the undisputed single-target DPS king in Anime Tactical Simulator. His ultimate ability hits for roughly 480,000 damage against raid bosses at max level — about 35% more than the next closest single-target dealer. That gap is enormous when you're pushing high-floor tower mode or racing raid boss enrage timers.
What keeps Goku at number one isn't just raw damage. His kit is specifically engineered for the content that matters most. The ultimate charges 20% faster when targeting enemies with over 1 million HP, which means he ramps up precisely during the fights where damage output is most critical. In our testing, a max-level Goku (Awakened) consistently cleared tower bosses 12 to 15 seconds faster than any other unit in the same slot.
His one weakness is wave clearing. Goku's single-target focus means he's not the pick for dense mob stages, which is exactly why Naruto (Sage Mode) at number two complements him so well. But for raids and tower mode — the two content types where the most valuable rewards drop — Goku (Awakened) is irreplaceable. He's been the top unit since his release, and nothing in Update 2.5 has changed that. For more unit analysis, see our full tier list.
Honorable Mentions
Three units narrowly missed the top 10 and deserve recognition. Luffy Gear 5 is a versatile hybrid dealing 195,000 DPS with a flexible kit that covers both single-target and AoE scenarios. He's the best "fill any gap" unit in the game and would rank even higher if he specialized in one role rather than splitting between two.
Alakar combines sustain with respectable damage output, making him a strong pick for content where survivability matters as much as DPS. His healing keeps the team alive in extended tower mode runs, and his own damage contribution means he's not dead weight the way pure support units can be.
Soul Reapers earn their mention through conditional dominance. Against undead and spirit-type enemies, they receive a significant damage bonus that pushes their effective DPS close to top-10 levels. They're a specialist pick worth keeping leveled for stages that play to their strengths. For tips on earning resources to upgrade any of these units, check our free Robux guide.
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Frequently Asked Questions
Goku (Awakened) is the best unit in Anime Tactical Simulator as of May 2026. His ultimate hits for roughly 480,000 damage against raid bosses, and his passive charges 20% faster against enemies with over 1 million HP. No other unit matches his single-target output in endgame content.
They excel in different roles. Naruto (Sage Mode) is the best AoE unit with ~290,000 total DPS across up to 8 targets, making him superior for wave clearing. Goku (Awakened) dominates single-target boss fights with ~480,000 damage. Most top teams run both together.
Prioritize Goku (Awakened) if you have him, followed by Naruto (Sage Mode) and Crimson Knight. If you don't have those, Tanjiro and Ichigo Bankai are the most reliable units to invest in early since they perform well across all content types without needing specific setups.
Crimson Knight is one of the best late-game chase units in the game. At Tactical rarity with 90 DPS base, he scales extremely well into endgame content. He's ranked 3rd on our top 10 list and is considered essential for players pushing the hardest tower mode floors.
The strongest team core is Goku (Awakened) for boss killing, Naruto (Sage Mode) for wave clearing, and Crimson Knight or Tanjiro for consistent DPS. Fill remaining slots based on content — add Strongest Hinokami for burn DOT in long fights, or Ichigo Bankai for extended-range tower mode runs.
The meta shifts with each major update, which the developers release roughly every 4 to 6 weeks. Update 2.5 in March 2026 was the last major balance patch. New unit releases and stat adjustments can move units up or down the rankings significantly, so check back after each patch.