Updated: June 28, 2026
Anime Vanguards dropped Update 13.5 "Eternal Adversaries" on Sunday, June 21, 2026, less than three weeks after Update 13 Godly Ascension. It's a big follow-up: six new units spread across four acquisition systems, seven new Memoria, a reworked summer gamemode, and a fresh batch of codes. Here's what changed and what's worth chasing first.
The headline of Eternal Adversaries is its unit haul. Six new units arrived, and they don't all come from the same place — they're split across four different acquisition systems, so getting all of them means engaging with the banner, the tower mode, the event pass, and the summer event. That spread is deliberate, and it rewards players who play across the whole game rather than camping one farm.
Two of the six land on the Summer 26 Banner, themed "Today's Strongest vs History's Strongest". The banner is the standard summon path, so these are the units most players will see first. From the tower side, Worldlines Season 12 hands out a Floor 50 reward unit called Raging Oni, which means clearing deep into the rotation is the only way to earn it.
The progression track adds Envoy of Destruction as the Event Pass Tier 50 unit, so grinding the pass to its cap nets you that one for free over time. The last three are Mythic units — Lord, Reaper, and Cursed Doctor — pulled from the Summer LTM trial portals. Those portals are limited-time, so the window to farm them closes when the summer event ends.
Beyond units, the patch is dense. It adds seven new Memoria, reworks the summer gamemode, drops in a Memoria recycling NPC for trading away spares, and raises the stat-chip cap to 9,999. That last number matters for endgame builds, since the old ceiling capped how hard you could min-max a single unit.
The four-system unit spread changes how you should plan your week. You can't just sit on one farm and collect everything, so it helps to pick a priority. Most players will chase the Summer 26 Banner units first since that's the lowest-effort path, then work the Event Pass in the background while it ticks toward Tier 50.
The Mythic trial units deserve attention because they're time-gated. Lord, Reaper, and Cursed Doctor only drop from the Summer LTM portals, and those portals leave with the event. If you want all three, treat them as the urgent task and the permanent rewards like Raging Oni and Envoy of Destruction as the slow burn.
The stat-chip cap raise to 9,999 is the quiet sleeper change here. A higher ceiling means your best units can absorb far more stat chips than before, so the chips you've been hoarding finally have somewhere to go. Save your chip investment for the units you actually plan to keep, because dumping 9,999 into a unit you'll shelve next patch is wasted progress.
The new Memoria recycling NPC also cleans up a long-standing pain point. With seven new Memoria entering the pool, duplicates pile up fast, and the recycler gives you a way to convert spares into something useful instead of letting them rot in your inventory.
Update 13.5 launched with a fresh set of codes that hand out spins and rewards. Redeem them through the in-game Settings menu, and copy each one exactly — codes are case-sensitive, so a single wrong letter means it won't work.
| Code | Reward | Status |
|---|---|---|
| LagGone | Free spins / reward (varies) | Active |
| 13.5 | Free spins / reward (varies) | Active |
| EternalAdversaries | Free spins / reward (varies) | Active |
| Gambler | Free spins / reward (varies) | Active |
Reward amounts on these codes aren't fully confirmed across sources yet, so we've listed them generically rather than guess at exact spin counts. Codes in Anime Vanguards tend to expire within a couple of weeks of release, so claim all four now. We keep a running list on our Anime Vanguards codes page and update it as new codes drop.
The smart play with Eternal Adversaries is to handle the things that expire before the things that don't. The Mythic trial units and the summer-tied codes are on a clock, while the permanent rewards will still be there next week. Lock in the urgent stuff, then settle into the long grind.
Because the six units come from four sources, the most efficient approach is layering. You can run trial portals and bank Event Pass progress in the same play session, since the pass fills from general activity. Treat the banner pulls as your spin sink and the tower climb as a focused side goal when you have a longer stretch to play.
It's worth doing the math on what the codes give you before you spend. Four fresh codes stacked together are enough to make a real run at the new banner, especially for returning players who've let their spin balance build up. Claim every code first, then spend the combined total in one go rather than rolling spin by spin.
The Anime Vanguards community treated Eternal Adversaries as a substantial follow-up rather than a minor patch. Coming less than three weeks after Update 13 Godly Ascension, the cadence surprised some players, and the unit-and-Memoria haul gave the patch real weight despite the .5 version number.
Tier-list and code sites picked it up within days of release, slotting the six new units into their rankings and logging the fresh codes almost immediately. The three Mythic trial units drew the most chatter, since their time-gated portals put pressure on players to grind before the summer window closes.
The reworked summer gamemode and the Memoria recycling NPC earned quieter praise from longtime players. Quality-of-life additions like the recycler don't make headlines, but they're the kind of change that keeps a roster-heavy game from drowning in clutter, and the regulars noticed.
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Update 13.5 Eternal Adversaries adds six new units across four acquisition systems, seven new Memoria, a reworked summer gamemode, a Memoria recycling NPC, and raises the stat-chip cap to 9,999. It launched on June 21, 2026, less than three weeks after Update 13 Godly Ascension.
The new active codes are LagGone, 13.5, EternalAdversaries, and Gambler. They are spin and reward codes redeemed through the in-game Settings menu. Reward amounts vary, so redeem them quickly before they expire.
The six new units come from four systems. Two arrive on the Summer 26 Banner, Raging Oni is the Worldlines Season 12 Floor 50 reward, Envoy of Destruction is the Event Pass Tier 50 unit, and three Mythic units (Lord, Reaper, Cursed Doctor) drop from the Summer LTM trial portals.
Open the game, tap the Settings gear, and find the codes entry field. Type or paste a code exactly as written, including capital letters, then confirm to claim the reward. Codes are case-sensitive, so copy them carefully.
Update 13.5 raises the stat-chip cap to 9,999. The higher ceiling lets you stack more stat chips on a single unit, which matters most for the endgame units you plan to invest in long term.
Update 13.5 Eternal Adversaries dropped on Sunday, June 21, 2026, less than three weeks after Update 13 Godly Ascension. It is a substantial follow-up packed with new units, Memoria, and a reworked summer mode.