Last checked: July 30, 2026
Bring Back The Sun Walkthrough – Every Keypad Code, All 4 Relics & the Boss
This walkthrough takes you from the Wizard's House to the final boss in Bring Back The Sun. You'll get every keypad answer in order — 14, 9898, 882, 1573, 211/8111, 180, 1936 — collect all four legendary relics, and beat the Wizard Castle finale to stop the endless rain.
In this walkthrough
- Learn the Loop & Clear the Wizard's House (Code 14)
- Beat the Sinister Forest for the Tear of the Forest (9898)
- Solve the Ancient Ruins & Grow Golden Wheat (882)
- Work the Restaurant Recipe Puzzle (1573)
- Claim the Burning Heart in the Lava Temple (211 / 8111)
- Escape The Jail: Wardrobe 180 & Safe 1936
- Beat the Wizard Castle Boss With All Four Relics
Learn the Loop & Clear the Wizard's House (Code 14)
Bring Back The Sun is a themed escape-room chain. A wizard has cursed the world with endless rain, and you break it by recovering four legendary relics — the Tear of the Forest, the Shard of the Fallen Sun, the Gift of the Ancient Grain, and the Burning Heart of the Earth. The confirmed route is Wizard's House → Sinister Forest → Ancient Ruins → Restaurant → Lava Temple → The Jail → the Wizard Castle boss, and the boss only opens once all four relics are in hand.
Every map runs the same loop, and the Wizard's House is the tutorial that teaches it:
- Walk the whole room before touching anything. Note every locked door, empty slot, keypad, and object that clearly wants an input.
- Hunt the environmental clues. Counts of items, symbols in books, colours, and patterns are the puzzle — the answer is always hidden in the room, never random.
- Match each clue to its lock and solve the chain in order. In the Wizard's House the keypad answer is 14, drawn from the clue laid out in the starting room.
- Take the reward and move on. The house is short by design — clear it to unlock the path into the Sinister Forest.
Beat the Sinister Forest for the Tear of the Forest (9898)
The Sinister Forest is the first real relic map and it hands over the Tear of the Forest. The headline lock here is a four-digit keypad with the answer 9898. Like the Wizard's House, that number comes straight from the environment — the forest hides a repeating symbol/count clue that spells out the four digits once you've explored every corner.
- Explore the full forest first. Trees, signs, and side paths hold the clue fragments — do not stop at the first locked object you see.
- Read the count clue and enter 9898 on the forest keypad. That opens the next stage of the chain.
- Finish the follow-up steps the keypad unlocks (item collection and placement) to claim the Tear of the Forest, your first relic.
Solve the Ancient Ruins & Grow Golden Wheat (882)
The Ancient Ruins (a desert map) is the longest puzzle so far and delivers the Gift of the Ancient Grain. The keypad answer is 882, but the code is only the opening move — the ruins chain a lockpick, a water step, and a farming step behind it.
- Enter 882 on the ruins keypad to begin the sequence.
- Complete the lockpick to get an empty bucket, then fill it with water. The water feeds the growing step later.
- Use the Stone Hay to reveal a hidden key. This unlocks the final area of the map.
- Grow Golden Wheat and fill the final slots. Completing the wheat placement awards the Gift of the Ancient Grain relic.
Work the Restaurant Recipe Puzzle (1573)
The Restaurant swaps ruins for a kitchen, and the puzzle is built around recipe pages and cooking order. The keypad answer here is 1573, and this map is where you pick up the Shard of the Fallen Sun. As always, the four digits are hidden in plain sight — the recipe books and menu clues around the kitchen give you the sequence.
- Read every recipe page and menu clue before you touch the keypad — the digits of 1573 are spread across the room.
- Enter 1573 once you've matched the clue to the lock.
- Finish the cooking/placement steps the keypad reveals to earn the Shard of the Fallen Sun.
Claim the Burning Heart in the Lava Temple (211 / 8111)
The Lava Temple is the fourth relic map and the toughest of the puzzle set, guarding the Burning Heart of the Earth. It layers a symbol lock, a flame/color-board puzzle, and statue steps, so it uses two keypad answers: 211 and 8111. Which one a given lock wants depends on the flame and symbol clues on that section of the temple.
- Solve the symbol lock and the flame/color-board puzzle to expose the temple's inner rooms.
- Enter 211 and 8111 on their matching keypads. Read the flame-colour and statue clues to confirm which code each lock is asking for.
- Complete the statue placement to claim the Burning Heart of the Earth — your fourth and final relic.
Escape The Jail: Wardrobe 180 & Safe 1936
The Jail is a gating map, not a relic map — you've already got all four relics by now, and the Jail is the last lock before the finale. It has two number answers: the wardrobe code 180 and the safe code 1936, plus a couple of non-numeric steps.
- Solve the gemstone colour lock to open the first section of the cell block.
- Feed the fish to reveal the wardrobe code 180, then open the wardrobe.
- Cast the "hayfly" spell and smelt the coals and steel into a direction cube. The cube's faces read out the safe combination.
- Read the cube faces front-left-back-right and enter 1936 on the safe. That order (1-9-3-6) is exactly how the smelted cube spells the code, and the safe holds the door crystal that opens the finale.
Beat the Wizard Castle Boss With All Four Relics
With the Tear of the Forest, Shard of the Fallen Sun, Gift of the Ancient Grain, and Burning Heart of the Earth all collected, the Wizard Castle finale unlocks. The boss stage is a navigation-and-books puzzle through the castle rather than a twitch fight: work the castle layout, use the relics at their altars, and complete the final sequence to lift the curse and bring the sun back.
- Confirm all four relics are collected before entering — the castle door will not open otherwise.
- Navigate the castle and read the wizard's books for the final clue chain, exactly like every earlier map.
- Place the four relics and finish the sequence to end the endless rain and complete Bring Back The Sun.
That's the full route: 14 in the Wizard's House, 9898 in the Sinister Forest, 882 in the Ancient Ruins, 1573 in the Restaurant, 211/8111 in the Lava Temple, and 180 + 1936 in the Jail — four relics, one boss, sun restored.
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Frequently Asked Questions
No. As of July 30, 2026 Bring Back The Sun has no redeemable Roblox promo-code system, redeem box, or code shop — there is nothing to redeem for rewards. The "codes" you see online (14, 9898, 882, 1573, 211/8111, 180, 1936) are in-game keypad, wardrobe and safe answers you type into locks while solving the puzzles. They're solutions, not freebies. If you're after actual free-reward code games, our Cheese Escape codes and Escape 99 Rooms codes pages cover escape-room titles that do have them.
Wizard's House, then Sinister Forest, Ancient Ruins, Restaurant, Lava Temple, and The Jail, before the Wizard Castle boss finale. You collect one legendary relic across the four puzzle maps and need all four before the boss unlocks.
The Tear of the Forest (Sinister Forest), the Gift of the Ancient Grain (Ancient Ruins, via Golden Wheat), the Shard of the Fallen Sun (Restaurant), and the Burning Heart of the Earth (Lava Temple). The Jail is a gating map with no relic — it just guards the door to the boss.
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