Last checked: September 7, 2026
Fallen Survival Raid Chart — How Much C4, Rockets & Dynamite for Every Door and Wall
The complete Fallen Survival raid chart: how many dynamite sticks, bundles, combustive rounds, rockets and timed charges break every door and wall — and what each route costs in gunpowder, so you know the cheapest way in before you craft.
In This Guide
The Fallen Survival Raid Chart
Fallen Survival is a Rust-style full-loot survival game by Chunk Studios, place 10228136016 / universe 3747388906, re-verified against the Roblox games API on September 7, 2026 and last republished July 31, 2026 per the group’s own games list. Every base part has a hidden health pool, and the only practical way through stone, iron or steel is explosives. Read across a row for how many of each opens that structure alone.
| Structure | Dynamite Sticks | Dynamite Bundles | Combustive Heavy Ammo | Rockets | Timed Charges (C4) |
|---|---|---|---|---|---|
| Wooden Door / Double Door | 6 | 2 | 20 | 1 | 1 |
| Salvaged Metal Door | 12 | 2 | 30 | 1 | 1 |
| Metal Door / Double Door | 16 | 4 | 65 | 2 | 1 |
| Trapdoor / Triangle Trapdoor | 16 | 4 | 65 | 2 | 1 |
| Garage Door | 42 | 9 | 155 | 3 | 2 |
| Steel Door / Double Door | 69 | 15 | 250 | 4 | 3 |
| Wooden Wall | 13 | 3 | 49 | 2 | 1 |
| External Wooden Wall | 27 | 6 | 100 | 4 | 2 |
| Stone Wall | 46 | 10 | 208 | 4 | 2 |
| Iron / Metal Wall | 112 | 23 | 415 | 8 | 4 |
| Steel Wall | 223 | 46 | 815 | 16 | 8 |
Two independent community charts agree on every figure above. All five columns are read off Murderntokyo’s raid chart, uploaded to the Fallen V5 wiki on April 7, 2024. The Fallen Survival Wiki’s Explosives page, last revised January 12, 2025, independently gives 2 charges / 4 rockets / 10 bundles for stone, 4 / 8 for iron, 8 / 16 for steel, 1 charge or 4 bundles for a metal door and 1 charge + 1 bundle for a garage door — re-read September 7, 2026.
Worth knowing before you go looking: the Fallen V5 wiki’s Raiding Chart article that ranks for this search no longer contains a chart. Its last three edits, all anonymous, left one embedded image — the numbers survive only inside that picture.
The Cheapest Way In, in Gunpowder
Counting explosives is the wrong unit — everything is ultimately gunpowder, so what matters is gunpowder per hole. The wiki’s craft recipes multiplied by the published quantities give the cheapest route through each structure, and it is not the one with fewest items:
| Structure | Cheapest route | Gunpowder |
|---|---|---|
| Wooden Wall | 1 combustive rocket * | 150 |
| External Wooden Wall | 1 combustive rocket * | 150 |
| Wooden Door | 6 dynamite sticks | 300 |
| Salvaged Metal Door | 2 dynamite bundles | 400 |
| Metal Door / Trapdoor | 16 sticks or 4 bundles | 800 |
| Garage Door | 1 timed charge + 1 bundle | 1,200 |
| Stone Wall | 2 timed charges or 10 bundles | 2,000 |
| Steel Door | 2 timed charges + 2 bundles | 2,400 |
| Iron / Metal Wall | 4 timed charges | 4,000 |
| Steel Wall | 8 timed charges | 8,000 |
* Read that top pair carefully. Only the Fallen Survival Wiki lists it, giving “1 Combustive Rocket” as the whole requirement for a wooden wall and one of two options for an external wooden wall. Murderntokyo’s chart has no combustive-rocket column, so it is silent rather than contradictory, and three changelog entries point the same way: builds 1.09, 1.10 and 2.00 each raised combustive fire damage against wood. Treat 150 gunpowder as a single-sourced best case.
Four conclusions. Fire beats force on wood: the image chart’s three dynamite bundles cost 600 gunpowder, the combustive rocket claims the same hole for a quarter of that. Doors are always cheaper than the wall beside them — 800 against 2,000 on stone, 2,400 against 8,000 on steel. Mixed loads beat clean ones: two charges plus two bundles open a steel door for 2,400 where three charges cost 3,000. And combustive heavy ammo is never cheapest — at 20 gunpowder a round, the 208 rounds a stone wall takes total 4,160, double the C4 route.
Price the whole route first: every interior wall or door is another full chart entry, so a loot room behind two stone walls is 4,000 gunpowder, not 2,000. A breach that stalls halfway hands a kitted corpse to the base owner.
What Each Explosive Costs to Craft
The recipes the gunpowder maths is built on, from the Fallen Survival Wiki:
| Explosive | Recipe | Gunpowder each |
|---|---|---|
| Dynamite Stick | 50 Gunpowder + 20 Iron Shards | 50 |
| Dynamite Bundle | 4 Dynamite Sticks + 10 Cloth + 1 Rope | 200 |
| Combustive Heavy Ammo | 20 Gunpowder + 10 Iron Shards + 10 Phosphate Dust | 20 |
| Rocket | 650 Gunpowder + 100 Iron Shards + 100 Phosphate Dust + 30 Crude Fuel + 2 Pipes | 650 |
| Timed Charge (C4) | 1,000 Gunpowder + 150 Iron Shards + 20 Cloth + 2 Circuit Boards | 1,000 |
| Swift Rocket | 100 Gunpowder + 1 Pipe | 100 |
| Combustive Rocket | 150 Gunpowder + 30 Cloth + 250 Crude Fuel + 2 Pipes | 150 |
| Military Grenade | Chemistry Lab T1 + 30 Iron Shards + 25 Gunpowder | 25 |
Three things gate a raid loadout. The Chemistry Lab unlocks the heavy explosives: 300 Metal, 10 Steel and 150 Bottle Caps to place, then 2,075 more caps to research to level 5 — 2,225 all-in. Circuit Boards gate timed charges: not craftable, dropped by Steel Crates, Metal Crates, the Boris Locker and NPCs, so two per charge caps your C4. Third, delivery — the Salvaged RPG is a tier 6 Anvil recipe, and Combustive Heavy Ammo fits only heavy-ammo guns, of which the Salvaged AK-47 (tier 8) is the only craftable one.
A timed charge takes 10 seconds to detonate once placed (raised from 6 in build 1.13). Combustive Heavy Ammo trades −25% range, speed and drop for +10 splash and heavy damage to doors. Military Grenades, despite the name, are described in the wiki as “not effective at destroying structures” — do not budget them into a raid.
Base Defense: Reading the Chart Backwards
The same chart tells you what to build: make a raid cost more gunpowder than your loot is worth. Some tiers are far better value than others:
| Structure | Build cost | Forces the raider to spend |
|---|---|---|
| Wooden Door | 300 Wood | 300 gunpowder |
| Salvaged Metal Door | 75 Wood + 125 Iron Shards | 400 gunpowder |
| Metal Door | 150 Iron Shards | 800 gunpowder |
| Garage Door | 300 Iron Shards + 2 Copper Cogs | 1,800 gunpowder |
| Trapdoor | 1 Ladder + 250 Iron Shards + 2 Copper Cogs | 800 gunpowder |
| Steel Door | 25 Steel + 5 Copper Cogs | 2,400 gunpowder |
| External Wooden Wall | 1,500 Wood | 150 * (1,200 otherwise) |
The steel door is the standout: 25 Steel and 5 Copper Cogs buys the costliest entry point in the game outside a steel wall. The external wooden wall is the worst value on the board — 1,500 Wood a panel, and if the combustive-rocket figure holds it falls for 150. Every extra ring of stone adds 2,000 gunpowder, every steel wall 8,000.
Beyond the shell, three mechanics decide raids. Base parts auto-repair from the Base Cabinet but not while recently damaged (build 1.01), so you cannot heal a wall mid-breach. Breaking a door places a raid block (build 1.31), so a part-opened base cannot be resealed behind the attacker. And Shotgun Turrets have taken two 20% damage buffs (builds 1.101 and 2.110) and can no longer shoot through walls, but carry only 100 base health — put them behind a corner.
Raid Timing & the Friday Wipe
Chunk Studios states it plainly in the experience description, re-read September 7, 2026 and unchanged: “Servers will reset bases and data — scheduled every Friday at 3 PM EST”, and “your base and items are saved on your last played server when you leave”. Just after a wipe there is nothing to steal and no gunpowder to steal it with; the back half of the week is when bases are stocked and a 2,000-gunpowder breach pays for itself. Two footnotes: the description still reads “PRIVATE = FORCE WIPE”, and build 2.300 increased decay speed on walls, barricades and traps — an unattended base degrades between your scout and your raid.
Does Fallen Survival Have Codes?
No code redemption system has been verified for Fallen Survival, so there is no shortcut to gunpowder or Bottle Caps. We track the live status on our dedicated Fallen Survival codes page, which owns that table.
Fallen Survival in Numbers
Visits, favorites and rating came from the Roblox games and votes APIs on September 7, 2026: 47,089,836 visits, 279,098 favorites, 46,053 likes against 8,047 dislikes (85.1%). The player figure is the median of Rolimon’s ten-minute concurrent samples over the seven days to September 7, 2026 — 946, range 314 to 2,738, 30-day peak 3,427 on August 14, 2026. That range is a raiding fact: over those seven days the median reading at 06:00 UTC was 568 and at 19:00 UTC 1,232, so a base that looks unguarded at dawn has its owner back by evening. Scout at the hour you intend to raid. Servers hold 100 players, the game launched July 15, 2022, and access costs 200 Robux. More in our Fallen Survival hub and our comparison with Apocalypse Rising 2.
Earn Free Robux While You Play
Fallen Survival costs 200 Robux to enter, and its three live game passes — Clan Access (60 Robux), Image Frames (99 Robux) and VIP Priority Queue (699 Robux) — cost more on top, all re-verified on the Roblox game-pass API on September 7, 2026. Earn free Robux on Earnaldo by completing simple tasks and cover them without paying.
More Fallen Survival
Fallen Survival Hub
Live stats and every Fallen Survival article.
CodesFallen Survival Codes
Live code status if a redemption system appears.
ComparisonFallen Survival vs Apocalypse Rising 2
Both games on stats, cost and grind.
HubApocalypse Rising 2 Hub
The other survival sandbox — loot, vehicles, wipes.
If the 200-Robux paywall puts you off, the free alternatives are Apocalypse Rising 2 (which, unlike Fallen Survival, runs redeemable codes) and Project Delta, also compared with Apocalypse Rising 2.
Frequently Asked Questions
Four rockets break a stone wall, and both community raid charts list two timed charges (C4) or ten dynamite bundles as equivalent routes. In gunpowder, C4 and bundles both cost 2,000 against 2,600 for four rockets — rockets are the expensive way through stone.
Go through a door, not a wall — and on wood, use fire. A wooden door falls to six dynamite sticks (300 gunpowder) and a metal door to four bundles (800), while the stone wall beside it costs 2,000 and a steel wall 8,000. The Fallen Survival Wiki alone also lists one combustive rocket — 150 gunpowder — as enough for a wooden wall, the cheapest breach in the game.
Eight timed charges, or sixteen rockets, or 46 dynamite bundles. Steel is the top building tier: exactly twice an iron wall (four charges) and four times a stone wall (two). At 1,000 gunpowder per charge that is an 8,000-gunpowder bill, which is why nobody pays it — the steel door in the same wall is 2,400.
How We Sourced This Chart
Identity, stats, pricing and passes came from the Roblox APIs for place 10228136016 / universe 3747388906 on September 7, 2026; the player range from Rolimon’s ten-minute concurrent series. The raid quantities are two community charts cross-checked line by line: Murderntokyo’s chart image on the Fallen V5 wiki (April 7, 2024) and the Fallen Survival Wiki’s Explosives page (January 12, 2025) — both re-read on September 7, 2026, with each wiki’s revision history checked on that date to confirm neither has changed since. Recipes, ammo modifiers and build costs come from that second wiki; every build number was checked against the community transcript of Chunk Studios’ Discord changelog, which stops at build 2.300 and has not been updated since January 6, 2025 — a floor, not a current state. We have no in-game access, and single-sourced figures are flagged above.