Last checked: May 8, 2026
Picking the right cursed technique in Jujutsu Tycoon is the difference between melting the Finger Bearer in 30 seconds and getting walled for hours. We tested every power in the game across wave farming, boss fights, and PvP duels. Here's our definitive tier list as of April 2026, right after the latest balance patch.
We ranked every cursed technique in Jujutsu Tycoon using three weighted criteria. Boss DPS counts for 40% of the score since beating bosses is how you progress. Wave-clear speed makes up 35% because efficient farming drives your cash and Yen income. The remaining 25% goes to PvP viability and general utility like healing or crowd control.
We tested at Rebirth 3+ with maxed traits to keep things fair. Techniques that require a Jujutsu pass or Gamepass are still ranked on raw power — we'll note the unlock cost so you can decide if it's worth your Yen or Robux.
These are the techniques that dominate the current meta. If you can get your hands on any of them, you'll breeze through every boss and climb the leaderboards fast.
Limitless is the undisputed king of Jujutsu Tycoon and has been since the game launched. It requires the Limitless Jujutsu pass to unlock, but the investment pays for itself within a single farming session. The technique gives you access to three devastating moves: Blue, Reversal Red, and the infamous Hollow Purple.
Hollow Purple costs $60,000 Cash at the Powers NPC and absolutely shreds. It fires a massive purple orb that deals AoE damage to everything in its path, clearing entire waves with a single cast. When we tested it against the Finger Bearer, Hollow Purple alone was hitting for roughly 12,000–15,000 damage per use depending on your trait buffs. Blue pulls enemies into a cluster and Red blasts them away — use them in sequence for maximum wave-clear efficiency.
The passive Infinity barrier also deserves mention. It blocks incoming damage below a certain threshold, making you nearly untouchable against regular mobs. For solo players, Limitless is the safest and most efficient path through the game's content.
Shrine is the raw DPS monster of Jujutsu Tycoon. Where Limitless excels at wave clearing, Shrine specializes in melting boss health bars through relentless ticking damage. Its two core moves — Dismantle and Cleave — work differently but complement each other perfectly.
Dismantle sends a projectile of slashes forward with long range after a backflip animation. It's great for kiting bosses while still dealing damage. Cleave is the targeted burst option that adapts its damage based on the target's toughness, making it scale well into late-game bosses. Together, they output around 9,500–11,000 sustained DPS against boss-tier enemies.
Shrine requires its own Jujutsu pass and isn't cheap, but dedicated boss farmers swear by it. If your goal is to speed-run boss kills for rare drops, Shrine is the technique to chase.
Ten Shadows rounds out the S tier with a unique summoning playstyle. Instead of dealing damage directly, you summon Shikigami that fight alongside you. This makes Ten Shadows the best technique for AFK-adjacent farming — your summons keep attacking while you manage your tycoon or grab a snack.
The crown jewel is Mahoraga, the strongest Shikigami in the roster. Once summoned, Mahoraga adapts to whatever it's fighting and deals increasingly devastating hits. In our tests, a fully buffed Mahoraga was soloing mid-tier bosses without any player input. The downside is that Ten Shadows requires the Jujutsu pass and a hefty Yen investment to fully unlock all 10 Shikigami slots.
A-tier techniques aren't quite as dominant as the S tier, but they're more than strong enough to carry you through all content. Several of these are also easier to obtain, making them smart choices for mid-game players saving up for an S-tier upgrade.
Cursed Spirit Manipulation lets you absorb defeated cursed spirits and deploy them as allies. Think of it as a budget Ten Shadows with a twist — your army grows the more you play. By Rebirth 2, a well-stocked CSM user can field 4–5 spirits simultaneously, creating a wall of damage that handles both bosses and waves. The main drawback is that it takes time to build your spirit collection, so it's weaker in the early hours compared to direct damage techniques.
Idle Death Gamble is the highest-risk, highest-reward technique in the game. When you activate its domain, you enter a gamble mechanic: win and you get infinite cursed energy plus full HP regeneration for a duration. Lose and you're left vulnerable with zero energy. Experienced players who've memorized the gamble patterns report a 70–80% win rate, and during the buff window your damage output is genuinely absurd. It's not consistent enough for the S tier, but when it hits, nothing else comes close.
Boogie Woogie doesn't top any DPS charts, but its utility is unmatched. The clap-based swap mechanic lets you instantly teleport enemies, allies, or yourself by swapping positions. In PvP it's borderline broken — skilled Boogie Woogie users can reposition opponents into hazards or escape lethal combos at will. For PvE, swapping a boss into a cluster of your AoE abilities creates burst windows that rival Shrine's output. It costs moderate Yen at the Jujutsu NPC and doesn't require a premium Gamepass.
Star Rage is a physical powerhouse technique built around accumulating mass from damage dealt. Each hit you land builds your Mass Meter, which empowers your heavy-hitting moves like Jupiter and Total Collapse. At full Mass Meter, Total Collapse deals a single hit in the 18,000–22,000 range, which is the highest single-hit damage in the entire game. The catch is that building mass takes time, so Star Rage is better for long boss fights than quick wave clears.
B-tier techniques do their job. They won't break speed records, but they're accessible, reliable, and can handle most of the game's content without frustration.
Divergent Fist is the people's champion. It's one of the first powers you can buy at the Powers NPC — no Jujutsu pass required, no Yen needed, just straight Cash. When activated, your punches land a delayed second impact that deals bonus damage. It's simple, it's reliable, and it carries new players through the first 3–4 hours easily. At higher rebirths it falls off compared to S-tier options, but it never becomes useless. Many veteran players keep Divergent Fist equipped as a secondary for when their main technique is on cooldown.
Piercing Blood fires a compressed blood projectile at extreme speed. It has the longest effective range of any technique in Jujutsu Tycoon, which makes it the safest option for players who prefer to kite. Damage per hit sits around 5,500–7,000 depending on your stats, and the projectile is narrow enough to thread through enemy clusters to hit the boss behind them. It requires a Jujutsu pass but is on the cheaper side of the locked techniques.
Basic RCT is the only dedicated healing power in the game. It won't help you kill anything faster, but it keeps you alive through damage spikes that would otherwise force a respawn. In team play, an RCT user supporting a Shrine or Limitless DPS player creates the most efficient boss-farming duo we tested. The heal ticks for roughly 800–1,200 HP every 2 seconds, which is enough to offset most non-boss damage entirely. Think of it as an insurance policy rather than a primary technique.
Cursed Speech uses voice commands to debuff and control enemies. "Stop" freezes targets in place for 3 seconds, "Run Away" forces a retreat, and "Die" deals a flat burst of damage. The crowd-control is genuinely useful in the mid-game and in PvP scenarios. Unfortunately, Cursed Speech doesn't scale well past Rebirth 2 — the flat damage numbers barely increase while boss health pools balloon. It's a strong pick for your first 10–15 hours, then you'll want to transition to something with better scaling.
These powers exist, and that's about the nicest thing we can say. They're functional for the opening hour or two, but you should replace them as soon as you can afford something better.
Straw Doll Technique pins enemies in place using cursed nails. The pin duration is decent at 2 seconds, but the damage is negligible — roughly 1,500–2,000 per pin. By the time you've unlocked it, Divergent Fist is already available and does everything better. It has mild PvP utility as a crowd-control tool, but Cursed Speech and Boogie Woogie outclass it in every way.
Cursed Energy Reinforcement is a passive buff that increases your base melee damage by 15%. Sounds useful on paper, but 15% of a small number is still a small number. It stacks with other techniques, which gives it minor synergy value, but you'll never choose it over an actual offensive power. Treat it as training wheels until you can afford a real technique.
The basic version of Blood Manipulation lets you shape your blood into small projectiles. The damage is low (around 2,000–3,000 per volley), the range is mediocre, and the cooldown is too long to be competitive. Piercing Blood is the evolved version of this concept and sits two full tiers higher. If you roll Blood Manipulation early, use it to farm enough Cash for Divergent Fist and swap immediately.
| Tier | Technique | Role | Unlock | Boss DPS |
|---|---|---|---|---|
| S | Limitless | AoE / Farming | Jujutsu Pass | 12,000–15,000 |
| S | Shrine | Boss DPS | Jujutsu Pass | 9,500–11,000 |
| S | Ten Shadows | Summons / AFK | Jujutsu Pass + Yen | 8,000–14,000* |
| A | Cursed Spirit Manipulation | Summons / Army | Jujutsu Pass | 7,500–10,000 |
| A | Idle Death Gamble | Burst / Gamble | Jujutsu Pass | 6,000–20,000** |
| A | Boogie Woogie | Utility / PvP | Yen | 5,000–7,500 |
| A | Star Rage | Physical / Burst | Jujutsu Pass | 8,000–22,000*** |
| B | Divergent Fist | Melee / Starter | Cash (free) | 4,000–5,500 |
| B | Piercing Blood | Ranged / Kiting | Jujutsu Pass | 5,500–7,000 |
| B | Basic RCT | Healer / Support | Cash | N/A (heals) |
| B | Cursed Speech | CC / Debuff | Jujutsu Pass | 3,500–4,500 |
| C | Straw Doll Technique | CC / Pin | Cash | 1,500–2,000 |
| C | Cursed Energy Reinforcement | Passive Buff | Cash | +15% melee |
| C | Blood Manipulation (Basic) | Ranged / Projectile | Cash | 2,000–3,000 |
* Ten Shadows DPS varies based on which Shikigami are active. Mahoraga alone can push the upper range.
** Idle Death Gamble swings wildly. The 20,000 figure only applies during a successful gamble window.
*** Star Rage hits 22,000 only at full Mass Meter with Total Collapse. Sustained DPS averages closer to 8,000.
Every power in Jujutsu Tycoon is purchased from the Powers NPC using Cash. Head to the NPC inside your tycoon, open the Powers menu, and you'll see every available technique with its price. Some powers are listed as "locked" — these need a Jujutsu pass before they become purchasable.
Jujutsu passes are bought from the Jujutsu NPC using Yen. Yen is the premium currency earned from boss drops, daily rewards, and active codes. A handful of Jujutsu passes are Gamepass-only, meaning they cost Robux instead of Yen. Check out our Jujutsu Tycoon Robux guide for ways to earn Robux without spending real money.
The rebirth system resets your tycoon but grants permanent stat boosts, unique skills, and higher multipliers on Cash and Yen earnings. Each rebirth makes every technique in the game stronger, so tier placements hold true regardless of your rebirth count — the gap between S tier and C tier actually widens as you progress.
We recommend your first rebirth once you can comfortably beat the Finger Bearer boss. That usually happens around level 25–30 with a B-tier or higher technique. After rebirthing, your boosted stats will make the early game trivially easy, and you can rush straight to unlocking your target S-tier technique on the second pass.
For the current meta as of April 2026, the strongest overall build pairs Limitless with the Explosive Output trait for massive AoE damage during wave farming. If you're focused on boss speedruns, combine Shrine with the Perfect Body trait to maximize raw damage and critical strike chance. Both builds become viable around Rebirth 2 and truly dominant by Rebirth 4.
Don't sleep on traits — they're almost as important as your technique choice. Our Jujutsu Tycoon hub covers the full trait tier list. The three trait lineages each offer different upgrade paths, and picking the right one for your technique can boost effective DPS by 30–50%.
Earnaldo lets you earn free Robux by completing simple tasks. Unlock premium Jujutsu passes without spending real money.
As of April 2026, Limitless is the best overall cursed technique. Hollow Purple deals massive AoE damage that clears entire waves, and the Infinity passive provides strong defensive utility. Shrine is a close second if your priority is raw boss DPS rather than farming speed.
Locked powers require a Jujutsu pass to unlock. Visit the Jujutsu NPC and purchase the corresponding Jujutsu using Yen. Some premium Jujutsu passes cost Robux instead of Yen. Once you own the pass, all locked powers under that category become available for purchase with Cash at the Powers NPC.
Shrine edges out Limitless for pure boss DPS. Dismantle and Cleave deal consistent high-damage ticks that melt boss health bars. However, Limitless is more versatile since Hollow Purple also handles wave clearing. For dedicated boss farming, Shrine is the pick. For all-around play, Limitless wins.
Rebirth resets your tycoon in exchange for permanent stat boosts, unique rebirth-only skills, and access to advanced features. Each rebirth increases your base damage, health, and cash multiplier. We recommend your first rebirth once you can comfortably beat the Finger Bearer boss, typically around level 25–30.
We update this tier list after every major game patch or balance change. Our most recent update was April 24, 2026. Bookmark this page and check back whenever the developers push a new update to see if the rankings have shifted.
It depends on your budget. Gamepass Jujutsu passes unlock some of the strongest locked powers in the game, but free-to-play techniques like Divergent Fist and Basic RCT can still carry you through most content. If you plan to grind long-term, a Gamepass investment pays off in faster progression and higher earnings per hour.
More Jujutsu Tycoon guides:
Jujutsu Tycoon Hub — All our guides in one place
Jujutsu Tycoon Codes (April 2026) — Free Yen and Cash
Free Robux Guide for Jujutsu Tycoon — Unlock Gamepasses without spending
Jujutsu Tycoon vs Anime Adventures — Side-by-side comparison