Tensura Incremental on Roblox keeps growing, and the question players ask most hasn't changed: which Ultimate Skills are actually worth the grind? Unlocking any Ultimate Skill takes serious investment — 100% Unique Skill mastery, a completed race evolution, 10,000 souls, and 2–4 million magicules. Choosing the wrong one sets you back weeks.
This tier list ranks every Ultimate Skill from S to D as of June 2026, based on raw damage, utility, scaling, and synergy with the best Unique Skills and Spirits. We've also included secondary tier lists for Unique Skills and Spirits, because those choices feed directly into how well your Ultimate Skill performs.
Table of Contents
S Tier — Best Ultimate Skills in Tensura Incremental
These four skills sit at the top because they deliver the highest damage output and the most utility across every type of content in the game. If you're building toward any Ultimate Skill, one of these should be your target.
Sandalphon
Sandalphon is the strongest Ultimate Skill in Tensura Incremental as of June 2026. Its damage ceiling is the highest in the game, and it scales exceptionally well when paired with S-tier Unique Skills like Lust or Murderer. The synergy multiplier between Sandalphon and Lust alone pushes your DPS roughly 35% higher than any other Ultimate/Unique combination.
Sandalphon requires 4 million magicules to unlock, making it one of the more expensive options. That cost is justified. Players running Sandalphon with a Kijin race evolution and Greater Light Spirit report clearing endgame content 2–3x faster than those using B-tier alternatives. If you can only grind for one Ultimate Skill, this is the one.
Satanael
Satanael brings a mix of high burst damage and strong defensive utility that no other skill matches. Where Sandalphon excels at raw output, Satanael offers survivability during extended fights — something that matters a lot when you're pushing solo content or farming higher-level zones without support.
The unlock cost sits at 3.5 million magicules, which is slightly easier to reach. Satanael pairs particularly well with the Murderer Unique Skill, creating a damage loop that rewards aggressive play. It's the best pick for players who prefer a balanced approach over pure glass-cannon builds.
Lucifer
Lucifer has been a staple of the S tier since the skill was introduced, and nothing in the June 2026 meta threatens that position. It delivers consistent AoE damage with some of the widest hitboxes among Ultimate Skills, making it excellent for clearing mob-dense areas. Its single-target damage is slightly below Sandalphon's, but the AoE efficiency more than compensates.
Lucifer costs 3 million magicules to unlock. It's often recommended as a first Ultimate Skill because the AoE utility speeds up your progression toward future unlocks. Pair it with the Abyssal Darkness spirit (+450% Damage Multiplier) and you'll feel the difference immediately.
Azrael
Azrael rounds out the S tier with the best scaling potential of any Ultimate Skill in the game. Its damage starts strong and continues climbing as you accumulate souls and magicules past the unlock threshold. Players who've invested 50,000+ souls into Azrael report damage numbers that rival even Sandalphon at peak output.
The catch is that Azrael needs time to ramp up. Early on, it performs closer to A tier. But once your soul count and magicule reserves hit certain breakpoints, Azrael's scaling formula kicks in hard. This is the Ultimate Skill for long-term players who don't mind a slower start for a higher ceiling. For active Tensura Incremental codes that can help you stockpile resources faster, we keep an updated list.
A Tier — Excellent Ultimate Skills
A-tier skills are genuinely strong and can handle all content in the game. They fall short of S tier in either raw damage, scaling potential, or synergy options, but the gap isn't enormous. Players who enjoy these skills' playstyles won't feel held back.
Asmodeus
Asmodeus delivers respectable damage across both single-target and AoE scenarios without excelling in either. It's a versatile pick that works well regardless of which Unique Skill or Spirit you've chosen, which makes it forgiving for players who haven't fully optimized their builds yet.
The damage output sits about 15–20% below the S-tier average in controlled testing. That's a noticeable gap when you're pushing endgame, but for mid-game progression, Asmodeus performs admirably. Its unlock cost of 2.5 million magicules is also lower than most S-tier options, making it accessible earlier in your playthrough.
Hephaestus
Hephaestus specializes in sustained damage over time rather than burst. Its damage-per-second in extended fights actually approaches S-tier levels, but the lack of strong burst options holds it back in content where you need to eliminate targets quickly.
Hephaestus pairs well with the Inferno Spirit (+300% Attack Speed), which amplifies its sustained-damage identity. If you're running a Dragonewt race evolution and focusing on endurance-based content, Hephaestus is arguably the best choice. It's just not flexible enough to earn S tier across all scenarios.
B Tier — Good Ultimate Skills
B-tier skills are functional and will carry you through most of the game's content. Their main problem is scaling. They hit a performance wall in late-game content where S-tier and A-tier skills continue to grow. If you're still progressing toward your first race evolution, any of these will serve you fine for now.
Ahura Mazda
Ahura Mazda offers decent all-around performance with a slight lean toward defensive utility. It won't top any damage charts, but it keeps you alive in situations where squishier builds would fail. Think of it as the "safe" pick that never feels amazing but rarely lets you down.
Metatron
Metatron has strong burst potential on a long cooldown cycle. When its abilities are up, the damage rivals A tier. When they're on cooldown, you're sitting there waiting. That inconsistency is what keeps it in B tier. Players who can time their rotations around Metatron's cooldowns will get more out of it than most.
Disintegration
Disintegration does exactly what the name suggests — it erases single targets. The problem is that single-target damage alone isn't enough in a game where mob clearing and AoE efficiency matter so much. It's a niche pick for boss-focused content, but it falls behind in everything else.
Belphegor
Belphegor provides passive bonuses that reduce the effort required for farming. The damage itself is middling, but the quality-of-life improvements make grinding sessions noticeably smoother. It's a comfort pick more than a competitive one.
Azathoth
Azathoth has an interesting kit with mechanics that feel unique among Ultimate Skills. Unfortunately, "interesting" doesn't always translate to "effective." The damage falls short of A tier, and the unique mechanics don't compensate enough to push it higher. It's fun to use, though, and that counts for something during long play sessions. For a broader look at how Tensura Incremental stacks up against similar games, check our Tensura Incremental vs Anime Vanguards comparison.
C Tier — Below Average Ultimate Skills
C-tier skills show a significant performance decline compared to everything above them. They still work — you can clear content with any of these — but you'll feel the difference, especially in late-game zones where damage requirements jump sharply. If you've already unlocked one of these, it's worth planning your next Ultimate Skill unlock around an S-tier or A-tier target.
Uriel
Uriel was stronger in earlier patches but has fallen behind as newer skills raised the damage floor. Its defensive bonuses are outclassed by Satanael, and its damage can't keep up with any of the B-tier options. It still sees use among players who unlocked it early and haven't transitioned yet.
Mephisto
Mephisto suffers from awkward ability timings that make its combo chains feel clunky. The raw numbers aren't terrible on paper, but executing clean rotations in actual gameplay is harder than it needs to be. Better options exist at every stage of progression.
Typhon
Typhon offers AoE damage that's too weak to compete with Lucifer and single-target damage that's too weak to compete with Disintegration. It sits in an uncomfortable middle ground where it does everything at a below-average level. The 2 million magicule unlock cost is low, but that's its only real advantage.
Beelzebub
Beelzebub has a lifesteal mechanic that sounds useful on paper. In practice, the healing doesn't scale well enough to matter in content where you'd actually need it. Against weaker enemies, you don't need healing. Against strong enemies, the healing can't keep up. It's a design that doesn't quite work at either end.
Raphael
Raphael is a support-oriented Ultimate Skill in a game that rewards raw damage. Its buffs help in group settings, but solo players — which is most of the player base — get almost no value from it. Unless you exclusively play in organized groups, there are better investments for your magicules.
Leviathan
Leviathan rounds out C tier with respectable damage numbers that are undermined by slow ability animations. The wind-up time on its strongest moves gives enemies too much time to react or reposition, and in PvP scenarios, you'll get punished for every cast. The damage is there if you can land everything, but landing everything is the hard part.
Unique Skills Tier List
Your Unique Skill choice matters almost as much as your Ultimate Skill because the synergy between them determines your overall damage efficiency. You also need 100% mastery on a Unique Skill before you can unlock any Ultimate Skill, so picking the right one early saves you from mastering a skill you'll want to replace later.
| Tier | Unique Skill | Why It's Here |
|---|---|---|
| S | Lust | Strongest damage bonus; best synergy with Sandalphon and Lucifer |
| S | Murderer | Top-tier progression speed; pairs exceptionally with Satanael |
| A | Starved | Solid damage with resource-generation bonuses |
| A | Reaper | Strong scaling in soul-heavy builds |
| A | Divine Berserker | Best for physical hybrid builds on the Kijin path |
| A | Villain | Reliable all-around damage with good AoE |
| A | Creator | Utility-focused with decent damage; best for support playstyles |
If you're aiming for an S-tier Ultimate Skill, master either Lust or Murderer first. The mastery grind takes the same amount of time regardless of which Unique Skill you pick, so you might as well master one that you'll keep using. A-tier options are excellent alternatives if their playstyle fits yours better, but the damage gap between S and A tier is around 10–15% in raw output.
Spirits Tier List
Spirits provide passive stat bonuses that affect every aspect of your build. Choosing the right spirit early can cut your grind time in half, while the wrong one leaves you feeling underpowered for hours of play. Here's how they stack up as of June 2026.
| Tier | Spirit | Bonus | Best For |
|---|---|---|---|
| S | Greater Light Spirit | +500% Magicule Gain | Early game, resource farming |
| S | Abyssal Darkness | +450% Damage Multiplier | Late game, damage builds |
| A | Inferno Spirit | +300% Attack Speed | Sustained DPS builds (Hephaestus) |
| A | Storm Wyvern Essence | +250% All Stats | Balanced builds, new players |
| B | Earth Golem | +400% Health/Defense | Tanky builds, solo survival |
| C | Lesser Water Spirit | +100% Mana Regen | Niche mana-heavy builds only |
Start with Greater Light Spirit. The +500% Magicule Gain bonus is the most impactful early-game stat in the entire game. Once your magicule income is stable and you've completed your race evolution, switch to Abyssal Darkness for the +450% Damage Multiplier. This two-spirit progression path is what most top players follow.
Storm Wyvern Essence (+250% All Stats) is the best "set and forget" option if you don't want to swap spirits. The balanced stat distribution means you're never weak in any area, even if you're never the strongest either. Earth Golem looks appealing with its +400% Health/Defense, but defensive stats matter less than damage in Tensura Incremental's current meta.
Tier List Summary Table
Here's the full Ultimate Skills tier list in one glance. Use this as a quick reference when planning your build or deciding which skill to target next.
| Tier | Ultimate Skills | Verdict |
|---|---|---|
| S | Sandalphon, Satanael, Lucifer, Azrael | Best in game; prioritize these |
| A | Asmodeus, Hephaestus | Strong alternatives; viable for all content |
| B | Ahura Mazda, Metatron, Disintegration, Belphegor, Azathoth | Functional but hit a scaling wall |
| C | Uriel, Mephisto, Typhon, Beelzebub, Raphael, Leviathan | Below average; plan to upgrade |
| D | Astarte | Weakest; avoid unless buffed |
The biggest factor separating tiers isn't just raw damage — it's how well each skill scales with the rest of your build. S-tier skills multiply the bonuses from your Unique Skill, Spirit, and race evolution. C-tier and D-tier skills apply those bonuses with diminishing returns, which means the performance gap widens the more you invest in your character.
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Frequently Asked Questions
As of June 2026, Sandalphon, Satanael, Lucifer, and Azrael are the four best Ultimate Skills. They offer the highest damage output and the most utility across all content. Sandalphon edges ahead slightly thanks to its scaling synergy with S-tier Unique Skills like Lust and Murderer.
Unlocking an Ultimate Skill requires 100% mastery on any Unique Skill, a completed race evolution, 10,000 souls, and between 2 and 4 million magicules depending on which Ultimate Skill you're targeting. Meeting all four conditions at once is the real challenge, so plan your progression around whichever Ultimate Skill you want.
Yes. The Ogre to Kijin evolution path offers the best hybrid scaling for both physical and magical builds. It requires Level 200 and 5 million magicules, which is steep, but the stat gains outperform every other evolution path in the game as of June 2026.
Greater Light Spirit is the strongest early-game pick because its +500% Magicule Gain bonus accelerates your progression faster than any other spirit. If you already have stable magicule income, Abyssal Darkness and its +450% Damage Multiplier is the better choice for pushing harder content.
Absolutely. The synergy between your Unique Skill and Ultimate Skill determines your overall efficiency. Pairing S-tier Unique Skills like Lust or Murderer with S-tier Ultimate Skills like Sandalphon or Lucifer creates a damage multiplier that B-tier and C-tier combinations simply cannot match. Always plan your Unique Skill around the Ultimate Skill you're targeting.
The tier list shifts whenever the developers release a major balance patch or add new skills. Tensura Incremental receives updates roughly every 3 to 4 weeks, and each update can move skills up or down a tier. We verify and update this list after every significant patch to keep it accurate.