Last checked: June 10, 2026
Anime Card Collection Tier List (2026) — Best Cards Ranked
Anime Card Collection by Crew Simulators has 144 cards across 16 packs, and not all of them are worth your time. Some cards print cash like it's nothing. Others? They'll sit in your binder collecting dust. We've ranked every major card by passive income potential so you know exactly what to chase in the May 2026 meta.
Table of Contents
If you're grinding Anime Card Collection on Roblox, you already know the endgame is all about maximizing cash per second. With 10 rarity tiers ranging from Princess (common) to Archon (ultra-rare), plus 5 mutation types and the Grade Machine system, there's a lot to unpack. Let's break it down tier by tier.
S Tier — Best Cards in Anime Card Collection
These are the cards you want in your binder above everything else. Archon-rarity cards with Rainbow mutations represent the absolute ceiling of passive income in this game. If you've got one, you're already ahead of 95% of players.
Goku Black (Archon)
The undisputed king of Anime Card Collection right now. Goku Black produces roughly 45,000 base cash/sec, but slap a Rainbow mutation on him and you're looking at 450,000+ cash/sec before Grade Machine bonuses even kick in. At Grade X, that number crosses into the millions. He's from the Dragon Ball pack, and he's the reason everyone farms it.
Muzan (Archon)
Coming in at approximately 42,000 base cash/sec, Muzan is the Demon Slayer pack's crown jewel. With Rainbow mutation and max grade, he's nearly on par with Goku Black. The difference is marginal enough that either one puts you in elite territory. His binder value alone makes him a must-have.
Sung Jin-Woo (Archon)
The Solo Leveling pack exclusive sits at around 40,000 base cash/sec. He's slightly harder to pull since you need to unlock the Solo Leveling pack first, which requires significant progression. But that exclusivity is part of what makes him so valuable in trades. Rainbow Sung Jin-Woo is a flex card.
Madara (Archon)
Roughly 38,000 base cash/sec makes Madara the fourth-best card in the game. He's from the Naruto pack and remains a top-tier passive income generator. Even without Rainbow mutation, a Diamond or Void Madara outperforms most Mythic+ cards at their best. Don't sleep on him.
A Tier — Excellent Cards
A Tier cards won't break the game, but they'll carry you through mid-to-late game without any issues. These Mythic+ rarity cards produce strong passive income and are significantly easier to obtain than Archon cards.
Gojo (Mythic+)
At 18,000 base cash/sec, Gojo is the best Mythic+ card available. He's relatively easier to pull compared to Archon cards, making him a realistic target for mid-game players. With a Diamond or Rainbow mutation, he holds his own against unmutated Archon cards. The Jujutsu Kaisen pack drops him at decent rates.
Sukuna (Mythic+)
Sukuna generates about 17,500 base cash/sec and pairs well with Gojo in your binder. Another Jujutsu Kaisen representative that earns his spot through raw passive income. He's consistently one of the most traded cards in the community because everyone recognizes his value.
Zoro (Mythic+)
The One Piece pack favorite produces around 16,000 base cash/sec. Zoro is popular not just for his stats but because the One Piece pack tends to be one of the earlier high-tier packs players unlock. He's a reliable stepping stone toward endgame.
Whitebeard (Mythic+)
Sitting at approximately 15,500 base cash/sec, Whitebeard rounds out A Tier. He's solid for mid-game and his One Piece pack availability means you'll likely pull him multiple times before reaching Archon territory. Use duplicate Whitebeards for grade upgrades.
B Tier — Good Cards
B Tier is where most players spend the majority of their time. These Mythic-rarity cards are your workhorses — they won't make you rich overnight, but they'll fund your progression toward the packs that contain S and A Tier cards.
All Might (Mythic)
The My Hero Academia pack staple at roughly 8,000 base cash/sec. All Might is often one of the first Mythic cards new players pull, and he does his job well. Upgrade him to Grade X and pair with a Gold or Emerald mutation for around 40,000-80,000 effective cash/sec. Not bad for a mid-tier card.
Eren (Mythic)
Attack on Titan's Eren produces about 7,500 base cash/sec. He's consistent and available early enough that most players will have him in their binder within the first few hours. A solid investment for grade upgrades since duplicate Erens appear frequently.
Luffy (Mythic)
At 7,200 base cash/sec, Luffy is a reliable earner from the One Piece pack. Nothing flashy, but he'll keep your income steady while you grind for Zoro and Whitebeard pulls from the same pack. Consistent performer.
Tanjiro (Mythic)
The Demon Slayer pack's accessible option at 6,800 base cash/sec. Tanjiro won't wow anyone, but he fills your binder and generates passive income while you chase Muzan. Consider him a stepping stone rather than a destination.
C Tier — Average Cards
Everything below Mythic rarity falls into C Tier. That includes cards from Princess, Knight, Guardian, Noble, Elite, Champion, Legend, and Epic tiers. They're not useless — they're essential for early-game progression and filling binder completion slots.
C Tier cards generate between 500 and 3,000 base cash/sec. They're the cards you'll mass-pull from starter packs during your first sessions. Keep them for binder value, but don't invest Grade Machine resources into them. Save those upgrades for B Tier and above.
The one exception: if you manage to land a Rainbow mutation on a higher-end C Tier card (like an Epic-rarity pull), it can temporarily outperform unmutated Mythic cards. Use those as placeholders until you pull something better.
Summary Table — All Tiers at a Glance
| Tier | Card | Rarity | Base Cash/Sec | Rainbow Potential |
|---|---|---|---|---|
| S | Goku Black | Archon | ~45,000 | 450,000+ |
| S | Muzan | Archon | ~42,000 | 420,000+ |
| S | Sung Jin-Woo | Archon | ~40,000 | 400,000+ |
| S | Madara | Archon | ~38,000 | 380,000+ |
| A | Gojo | Mythic+ | ~18,000 | 180,000+ |
| A | Sukuna | Mythic+ | ~17,500 | 175,000+ |
| A | Zoro | Mythic+ | ~16,000 | 160,000+ |
| A | Whitebeard | Mythic+ | ~15,500 | 155,000+ |
| B | All Might | Mythic | ~8,000 | 80,000+ |
| B | Eren | Mythic | ~7,500 | 75,000+ |
| B | Luffy | Mythic | ~7,200 | 72,000+ |
| B | Tanjiro | Mythic | ~6,800 | 68,000+ |
| C | Starter Cards | Princess–Epic | 500–3,000 | 5,000–30,000 |
Rainbow Potential assumes Rainbow mutation with Grade X (x10 multiplier) applied. Actual numbers may vary slightly based on patch updates from Crew Simulators.
How We Ranked These Cards
Our ranking system considers three main factors: base cash per second, mutation ceiling, and accessibility. Here's the breakdown:
Base Cash/Sec (50% weight): The raw passive income a card generates at Grade F with no mutation. This is the foundation everything else builds on. Higher base means higher ceiling.
Mutation Ceiling (30% weight): How much a card earns at its absolute peak — Rainbow mutation plus Grade X. Cards with higher bases obviously scale better, but we also consider how realistic it is to land mutations on them based on pack availability.
Accessibility (20% weight): How easy is it to actually obtain this card? A theoretical best card that nobody can pull isn't helpful. We factor in which pack it comes from, that pack's unlock requirements, and community-reported pull rates.
We tested all cards in-game during May 2026 after the latest Crew Simulators update. Cash values were measured over 60-second intervals and averaged across multiple tests. For more details on the game's mechanics, check our Anime Card Collection hub page.
The Grade Machine deserves special mention here. Going from Grade F (x1) to Grade X (x10) is a 10x multiplier on everything. That means a mediocre card at Grade X can outperform an excellent card at Grade F. Always prioritize grading your best cards first — don't spread resources thin across your entire collection.
Mutations matter enormously too. The 5 mutation types — Gold, Emerald, Void, Diamond, and Rainbow — each provide increasing cash multipliers. Rainbow is the peak, roughly 10x the base value on its own. Combined with Grade X, you're looking at a 100x effective multiplier over a stock card. That's why Saturday's Admin Abuse Event is non-negotiable if you're serious about progression.
If you're looking for more ways to boost your Roblox experience, we've got guides on earning strategies and the best simulators to play in 2026.
Want Free Robux While You Grind?
Earnaldo lets you earn Robux by completing simple tasks. Use it to grab gamepasses, speed up Pack Hatch Time, or boost your Mutation Chance upgrades in Anime Card Collection.
Frequently Asked Questions
That covers the full Anime Card Collection tier list for May 2026. The meta revolves around Archon-rarity cards with Rainbow mutations — everything else is a stepping stone to get there. Focus your Saturday sessions on the Admin Abuse Event, grade your best pulls first, and you'll be printing cash in no time. For more Anime Card Collection strategies, visit our hub page.