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Anime Card Collection Roblox gameplay

Last checked: August 20, 2026

Anime Card Collection Roblox — Guides, Codes & Tips (2026)

By Money Lord — Founder & Editor | Updated: August 20, 2026

Updated August 20, 2026 — We rebuilt this hub around the full card roster, pulled fresh Roblox API stats, and deleted several claims the live game does not support.
· August 20 — re-pulled place 76285745979410 (universe 9362896961) from the Roblox games, votes and game-pass APIs; cross-checked peaks on Rolimon's; rebuilt the pack list and the pull-rate, mutation and grade tables from the community wiki and Sportskeeda.

Anime Card Collection is an incremental collection game by Crew Simulators: you buy packs off a conveyor belt, hatch them into anime-themed cards, and those cards generate Cash for you around the clock. It has taken 148,922,471 visits and holds a 98.5% like rating as of August 20, 2026. This hub keeps the full card roster, the real drop odds and every Earnaldo guide for the game in one place.

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Anime Card Collection Roblox conveyor belt and base gameplay
Packs arrive on the conveyor belt and hatch into cards that generate Cash

All Anime Card Collection Cards: 396 Across 44 Packs

Every collection pack in Anime Card Collection contains exactly nine cards drawn from a single anime, so the roster count is simply packs × 9. Sportskeeda counted 396 cards in 44 packs on May 16, 2026, and the nine-per-pack structure is independently documented on the game's community Fandom wiki. That is the most recent count anyone has published; Crew Simulators has shipped several updates since, so treat 44 as a confirmed floor, not a ceiling.

One thing catches new players out: the characters are renamed to avoid copyright problems — Jujutsu Kaisen's Satoru Gojo ships as “the Strongest Sorcerer”. That is why nobody publishes a clean 396-name list, and why packs are the unit that matters. Here are all 44, with Pirate as the starter pack:

1. Pirate12. Chainsaw23. Mage34. Assassin
2. Ninja13. Flight24. Zero35. Alchemist
3. Soul14. Ego25. Vagrant36. Reincarnation
4. Slayer15. Clover26. Rebellion37. Elite
5. Sorcerer16. Ghoul27. Viking38. Basketball
6. Dragon17. Grass28. Mercenary39. Stone
7. Fire18. Bizzare29. Online40. Showdown
8. Hero19. Fairy30. Fate41. Classroom
9. Hunter20. Sins31. Shadow42. Revenge
10. Solo21. Note32. Lord43. Paranormal
11. Titan22. Slime33. Spy44. Psychic

Series confirmed in the roster by both Sportskeeda and Pocket Tactics: Dragon Ball, One Piece, Solo Leveling, My Hero Academia, Demon Slayer, One Punch Man and Jujutsu Kaisen. For which cards are worth grading and levelling, see our Anime Card Collection tier list.

Base pull rates inside every collection pack

The nine slots in a pack are not equally likely. The community wiki publishes the base ladder below, and it sums to exactly 100% — which is how you know these are base rates and not a display figure.

Card slotBase chanceCard slotBase chance
Card 135%Card 64%
Card 225%Card 73%
Card 315%Card 81.5%
Card 410%Card 90.5%
Card 56%
Read the odds properly: luck upgrades, luck potions and event boosts all shift the numbers the game shows you. Any “1 in X” figure on an in-game banner is luck-adjusted, not a base drop rate — the table above is the unmodified ladder.

Mutations: what each pack tier actually multiplies

Every card can arrive in one of six pack tiers. The higher tiers cost more Cash per pack and pay a permanently higher income multiplier on the card you pull. Duplicates are not wasted — opening one grants card XP, and higher-tier duplicates grant more of it.

TierPack costIncome multiplier
Base
Gold
Emerald10×
Void25×10×
Diamond60×25×
Rainbow140×70–75× (sources disagree)

Rainbow is the one figure our two sources split on: the Fandom wiki lists 75×, Sportskeeda lists 70×. We publish both rather than pick one. If you cannot pull Rainbow, the Exchange NPC converts upward — 35 regular cards into one Gold, 25 Gold into one Emerald, 20 Emerald into one Void, 15 Void into one Diamond, and 10 Diamond into one Rainbow.

Card grades and their cash boosts

Grading is the second multiplier stacked on top of mutation. There are eleven grades, and their base chances also sum to exactly 100%. Grade Tokens are picked up off the pathways between player bases, the Plaza and the Market, so save them for cards that are expensive to re-roll.

GradeCash boostBase chance
F24.94%
E1.15×24%
D1.25×20%
C1.5×15%
B10.5%
A4%
S1%
S+7.5×0.4%
SS10×0.1%
SR15×0.05%
UR20×0.01%

SS grade matters for a specific reason: a card at Level 30 and SS or better can take the Manga upgrade at the Manga building for a flat 5× cash boost, priced by its slot in the pack — the first card needs 5 Manga Tokens and one cleared Raid, the ninth needs 45 Manga Tokens and nine Raids. On top of that sits the Traits system: four lines (Fortune, Scholar, Resilient, Strength) across five tiers, from 16.5%-common Fortune 1 at 1.1× cash up to the 0.025% mythical “The Chosen One” at 2× cash, XP, health and damage.

Anime Card Collection Roblox card packs and rarity illustration
Anime Card Collection pack tiers and card grades

What's the current Anime Card Collection update?

The experience is running its summer cycle: the in-game title reads [Summer⛱] Anime Card Collection, and Roblox's games API shows the place was last republished on August 19, 2026 at 18:51 UTC, confirmed against Rolimon's “game updated” stamp. The newest game pass, Magnet (299 Robux, auto-collects map spawns), went on sale on August 14, 2026. Code trackers logged the summer batch — SummerCode, SummerCode1 and SummerCode2 — alongside sequential numbered codes running up to FiftySevenCode by August 17, 2026.

What's next for Anime Card Collection?

Crew Simulators runs no public Trello for this game, so there is no dated roadmap to quote and we will not invent one. Announcements go through the Crew Simulators Roblox group — 1,338,838 members as of August 20, 2026 — and the studio's Discord. The reliable tell is the code sequence: each update ships the next numbered code, so a new “...Code” on trackers is the first public sign a patch has landed.

All Anime Card Collection guides & articles

Crew Simulators keeps old codes redeemable rather than expiring them, so the active list is unusually long. It lives on one page only — Anime Card Collection codes — so it never has to be verified twice.

Codes

Anime Card Collection Codes (2026)

Every active and expired code in one list, with rewards and redemption steps. The only page on this site that owns a codes table.

View codes →
Guide

Anime Card Collection Tier List (2026)

Which cards are worth grading, levelling and Manga-upgrading, ranked by passive Cash income.

Read tier list →
Guide

Anime Card Collection Free Robux Guide (2026)

Pack-opening strategy, game-pass value breakdown, and how to earn Robux for packs without spending.

Read guide →
Update

Anime Card Collection Update (April 2026)

Archive of the April 2026 patch — the cards, packs and systems it added.

Read update →
Anime Card Collection Roblox stats and progression illustration
Anime Card Collection live figures, checked August 20, 2026

Anime Card Collection in numbers

148.9M Visits (Aug 20)
11,087 7-Day Peak CCU
98.5% Like Rating
396 Cards / 44 Packs

All figures pulled live on August 20, 2026 for place ID 76285745979410 (universe 9362896961). Visits stand at 148,922,471 with 218,005 favourites and 595,511 likes against 9,071 dislikes. Rolimon's records an all-time concurrent peak of 50,507 set on January 31, 2026, a seven-day peak of 11,087, a 24-hour peak of 6,317 and an average session of 27 minutes. Servers cap at six players, which is why this plays as a private-base game rather than a crowded lobby. The game launched on December 15, 2025.

Ten game passes are on sale as of August 20, 2026: 2x Belt Speed (599 Robux), Auto Buy and Auto Play (399), Auto Collect, Auto Collect Diamonds, 2x Roll Speed and Magnet (299 each), and Double XP, Faster Tower Speed and Auto Fish (199 each). Collect All is off-sale. Note that there is no luck-multiplier game pass — Luck, Mutation chance, Hatch time and Walk speed are in-game upgrades bought with Cash, not Robux purchases.

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More Anime Card Collection

Anime Card Collection FAQ

How many cards are in Anime Card Collection?
396 cards across 44 collection packs — every collection pack holds exactly nine cards, and 44 × 9 = 396. Sportskeeda published that count on May 16, 2026 and the nine-per-pack structure is confirmed independently by the community Fandom wiki. No source has published a higher verified count by August 20, 2026, and Crew Simulators has shipped several updates since, so treat 44 packs as the last confirmed floor rather than a ceiling.
What are the real pull rates for cards in an Anime Card Collection pack?
Each pack rolls one of its nine cards on a fixed base ladder: 35%, 25%, 15%, 10%, 6%, 4%, 3%, 1.5% and 0.5% for card slots one through nine. Those figures sum to exactly 100%, which is why they are the base rates rather than a display number. Luck upgrades, luck potions and event boosts change the odds you actually see in-game, so any “1 in X” shown on a banner is luck-adjusted and is not the base drop rate.
Can you trade cards with other players in Anime Card Collection?
No. There is no player-to-player trading marketplace. What the game has instead is the Exchange, an NPC converter that turns 35 regular cards into one Gold, 25 Gold into one Emerald, 20 Emerald into one Void, 15 Void into one Diamond and 10 Diamond into one Rainbow; the Card Market, which discounts in-stock packs by 40%; and a Traveling Merchant who sells totems and potions for Trade Tokens.