Black Grimoire vs Clover Retribution (2026) -- Which Is Better?
Black Clover-inspired magic RPGs are a crowded corner of Roblox, and two names come up again and again when players debate which to grind: Black Grimoire and Clover Retribution. Both let you roll for a magic type, build a character around a race and class, and fight your way up through enemies and other players. The difference comes down to scope and feel: Black Grimoire is a tight, evergreen 2020 title built around rolling a Grimoire element and clearing dungeons, while Clover Retribution is a newer, larger-scale RPG with a broader world and deeper systems.
If you're deciding which one earns your next play session, this comparison breaks down every meaningful difference. We'll cover the core loops, magic rolling, progression, dungeons and combat, codes, game passes, mobile, and how each fits into a Robux-earning routine with Earnaldo.
Both games are free-to-play, and both reward patient players who enjoy the reroll-and-grind rhythm of a magic RPG. The genre overlaps heavily, so the right pick comes down to whether you want a focused dungeon-and-roll loop or a bigger, deeper world to sink into. Here's how they stack up.
Quick Comparison Table
| Feature | Black Grimoire | Clover Retribution |
|---|---|---|
| Genre | Black Clover-inspired magic RPG | Black Clover-inspired magic RPG |
| Place ID | 4632627223 | Open-world magic RPG (see codes page) |
| Magic system | Roll a Grimoire element, reroll with Removes | Roll magic types with traits and races |
| Top-tier chase | Time, Dark, Blood elements | Rare magic types and traits |
| Core loop | Reroll, build race/class, clear dungeons | Quests, open-world progression, combat |
| Scale | Focused, evergreen since 2020 | Larger world, bigger active base |
| Codes (June 2026) | Active (Grimoire Removes, tickets) | Active (own reward set) |
| Mobile-Friendly | Yes | Yes |
| Free-to-Play | Yes | Yes |
Gameplay and Core Loop
Both games share the same DNA: roll for your magic, build a character, and fight. The split is in how much sits around that core. One keeps things tight and reroll-focused, the other spreads out into a bigger world.
Black Grimoire -- Edge: Focused Reroll Loop
Black Grimoire keeps its loop clean. You roll a Grimoire at the Grimoire Tower to get a random magic element, then reroll with Grimoire Remove tickets until you hit a top-tier one like Time, Dark, or Blood. You pick a race (Human, Dwarf, Elf, Lesser Devil) and a class (Peasant up to Royalty and Witch), then clear randomly spawning dungeons for loot and XP. It's easy to grasp and quick to get into, which is a real strength for players who want a satisfying magic-RPG fix without a steep learning curve.
The reroll chase is the heart of it. Stacking luck through the NikkiDZN group bonus and a BG_ name tag before burning Removes gives the early game a clear, addictive goal. Released in 2020 and still updated in 2026, it's evergreen and well-understood, with a focused loop that rewards smart rerolling and steady dungeon runs.
Clover Retribution -- Edge: Bigger World and Depth
Clover Retribution plays on a larger canvas. It's a newer, more expansive magic RPG with a broader open world, more involved quest and combat systems, and a bigger active player base. You still roll for your magic, but there's more layered on top: more magic types, traits, races, and progression paths to chase across a world that's built for longer sessions.
That scale is its main draw. Players who want a deep magic RPG with more to explore and more systems to master tend to gravitate to Clover Retribution. The trade-off is a steeper learning curve and a slower start, since there's simply more to take in than Black Grimoire's tight roll-and-dungeon loop. If you want a world to live in rather than a quick chase, this is the more substantial pick.
Magic Rolling and Builds
Black Grimoire -- Edge: Clean Reroll Chase
Magic in Black Grimoire is a roll-and-commit system. You're chasing a top-tier element, and the path is clear: stack luck, redeem codes for Grimoire Removes, reroll until you hit Time, Dark, or Blood, then build a combat race and class like Lesser Devil or Royalty around it. The simplicity is a feature, you always know exactly what you're working toward, and free code tickets keep the rerolls flowing.
Clover Retribution -- Edge: More Build Variety
Clover Retribution offers more combinations. On top of rolling a magic type, you layer traits and races to shape a build, which opens up more variety for players who like experimenting. There are more moving parts and more ways to specialize, so theorycrafting fans get more to chew on. The cost is complexity: with more systems comes more to learn before your build really clicks, where Black Grimoire's element-plus-class approach is grasped in minutes.
Dungeons, Quests, and Combat
Black Grimoire
Progression in Black Grimoire runs on randomly spawning dungeons. They appear around the map and are your main source of loot and XP, so the rhythm is to clear them whenever they show up, level your character, and then test yourself in PvP and the rankings. It's a straightforward, repeatable loop that's easy to dip into for short sessions.
Clover Retribution -- Edge: Broader Progression
Clover Retribution leans on a wider mix of quests, open-world progression, and combat encounters. There's more structure to where your XP and gear come from, and more content to work through across a larger map. For players who want variety in how they progress rather than a single repeatable dungeon loop, that breadth is a clear advantage. It suits longer play sessions where you're working through a world rather than farming one type of activity.
Codes and Free Boosts
Both games have working code systems as of June 18, 2026. Black Grimoire has active codes that grant Grimoire Removes plus Race, Class, and Trait tickets, redeemed through the in-game INSERT CODES box by pressing M. Those tickets feed directly into the reroll chase, which makes codes especially valuable here. Clover Retribution also runs a code system with its own set of rewards tied to its progression. Either way, verify codes inside the game before trusting an outside list. For the live status on each, see our Black Grimoire codes page and Clover Retribution codes page.
Game Passes and Monetization
Black Grimoire
Black Grimoire follows the standard Roblox free-to-play model. The whole game is playable without spending Robux, and any premium offerings center on convenience around rolling and progression. Because we can't verify exact prices, check the in-game shop rather than trusting made-up numbers. Anything sold tends to speed up the loop rather than gate the chase for a top-tier element.
Clover Retribution
Clover Retribution also runs on a free-to-play base with optional purchases that ease progression. As with Black Grimoire, the core game is fully achievable for free with enough time, and any passes act as time-savers. Specific offerings shift with updates, so the in-game shop is the place to confirm current prices for either game.
Both games are genuinely enjoyable without spending anything, and the premium offerings act as time-savers rather than requirements. If you use Earnaldo to earn free Robux, you can pick up boosts or passes in either title without spending real money. Our Black Grimoire guide and Clover Retribution guide cover the specifics for each.
Earn Free Robux While You Grind
Both games are free-to-play RPGs with plenty of grind. Earnaldo lets you earn real Robux by completing simple tasks, then spend it on boosts and game passes in whichever magic RPG you prefer.
Who Should Play What
Choose Black Grimoire If You...
- Want a tight, easy-to-learn loop: roll a Grimoire, reroll for a top-tier element, build, and run dungeons
- Enjoy a focused reroll chase for elements like Time, Dark, and Blood
- Like stacking luck with the group bonus and a BG_ name tag before rerolling
- Prefer short, repeatable sessions and an evergreen, well-understood game
- Want free code tickets that feed straight into the core loop
Choose Clover Retribution If You...
- Want a larger open world with more to explore and master
- Like deeper magic, trait, and race systems with more build variety
- Prefer a mix of quests and open-world progression over one dungeon loop
- Enjoy longer sessions and a bigger active player base
- Don't mind a steeper learning curve in exchange for more depth
Play Both If You...
- Love Black Clover-inspired magic RPGs and want variety in scope
- Want to compare a focused reroll chase against a sprawling open world
- Use Earnaldo to fund boosts and passes across both games
Final Verdict
Both games nail the Black Clover-inspired magic-RPG format, but they serve different tastes. Black Grimoire wins on focus and accessibility, its roll-a-Grimoire, reroll-for-an-element, build, and dungeon loop is quick to learn, satisfying, and backed by generous code tickets, making it ideal for shorter sessions and players who love a clean reroll chase. Clover Retribution wins on scale and depth, with a larger world, more layered magic and build systems, and more to explore for players who want a game to sink into long-term. If you want a tight, evergreen grind, Black Grimoire is the pick; if you want a deep, expansive RPG, Clover Retribution edges ahead. For deeper strategy on Black Grimoire, see our Black Grimoire hub.
Frequently Asked Questions
Both are Black Clover-inspired magic RPGs where you roll for a magic type and fight, but they differ in scope and feel. Black Grimoire is an evergreen 2020 title focused on rolling a Grimoire element, picking a race and class, and clearing randomly spawning dungeons. Clover Retribution is a newer, larger-scale RPG with a broader open world, deeper magic and quest systems, and a bigger active player base.
Both center on rolling for your magic. Black Grimoire has you roll a Grimoire element such as Time, Dark, or Blood and reroll with Grimoire Removes, with luck boosts from the group and a BG_ name tag. Clover Retribution layers magic types with traits and races for more build combinations. If you like a focused reroll chase, Black Grimoire is cleaner; if you want more build variety, Clover Retribution offers more.
Both pair well with Earnaldo since both are free-to-play RPGs with grind loops. You can earn Robux on Earnaldo and spend it on boosts or passes in either game. Neither requires spending to compete, so the Robux you earn is for convenience and cosmetics rather than a requirement.
Yes. As of June 18, 2026 Black Grimoire has active codes that grant Grimoire Removes plus Race, Class, and Trait tickets, redeemed via the in-game INSERT CODES box. Clover Retribution also runs a code system with its own rewards. Always verify either game's codes in-game before trusting an outside list.
Black Grimoire is the gentler entry because its loop is tight and easy to grasp: roll a Grimoire, reroll for a good element, build a race and class, and run dungeons. Clover Retribution has more systems and a larger world, which is rewarding but takes longer to learn. Newcomers who want a quick magic-RPG fix may prefer Black Grimoire, while those who want depth may prefer Clover Retribution.
Yes. Both are fully playable on mobile through the Roblox app on iOS and Android, alongside PC. Black Grimoire's rolling and dungeon loop translates cleanly to touchscreens, and Clover Retribution is also playable on mobile, though its larger combat and questing may feel more comfortable with PC controls for some players.