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Combat Warriors Tier List 2026 — Best Weapons Ranked for melee combat on Roblox
Last checked: May 2026

Combat Warriors Tier List (2026) — Best Weapons Ranked

By Earnaldo Team · May 9, 2026 · 9 min read

Combat Warriors has surpassed 1.4 billion visits on Roblox, and the weapon meta shifted considerably after update v5.0.0 introduced Offensive-Prestige-Utility skill trees along with Polearm Skills and Sword Skills. With over 60 weapons split between the light and heavy categories, knowing which ones actually deserve your coins matters more than ever.

This tier list ranks the strongest weapons in Combat Warriors as of May 2026. We've tested DPS, per-hit damage, cooldowns, and real combat performance across both weapon classes. Whether you're running light weapons for raw speed or heavy weapons for big single hits, you'll find our picks below.

S Tier — Best Weapons in Combat Warriors

These weapons dominate the current meta. They combine the highest damage output, the best swing speeds, or both. If you're looking to climb the leaderboard, start here.

Dual Tomahawks (Light)

Dual Tomahawks sit at the very top of the weapon tier list with a staggering 60 DPS — the highest in the entire game. Each swing deals 33 damage on a 0.55-second cooldown, meaning you're landing nearly two hits every second. At $36,740, they're expensive, but no other weapon matches this sustained output.

The attack speed alone makes these a nightmare to fight against. Opponents struggle to find openings between your swings, and the cumulative damage stacks before most players can react. In close-quarters fights, Dual Tomahawks are practically unbeatable when you stay aggressive and manage your spacing.

Katana (Light)

The Katana delivers 33 damage per hit with a 0.59-second cooldown, producing 55.93 DPS. It costs $39,240 — the most expensive weapon on this list — but it earns that price tag. The v5.0.0 update gave it access to the full Sword Skills tree, which adds Offensive, Prestige, and Utility perks that no other weapon class receives.

Those skill tree bonuses push the Katana beyond what its raw numbers suggest. You're not just getting solid base DPS. You're getting a weapon that scales with your progression and becomes more versatile the longer you invest in it. For players who want one weapon that handles every situation, this is the pick.

Glaive (Heavy)

The Glaive is the undisputed king of heavy weapons. At 51 damage per swing and a 1.8-second cooldown, it produces 28.33 DPS — the highest among all heavy options. It costs $35,460 and benefits from the Polearm Skills tree introduced in v5.0.0, giving it additional combat depth.

Where the Glaive truly excels is in hit-and-run engagements. Each swing chunks opponents hard enough that you don't need to commit to extended fights. Land two clean hits and most enemies are already in finishing range. Against light weapon users who miss their timing, a single Glaive swing punishes harder than three of their attacks combined.

Triple Katanas (Light)

Triple Katanas offer 57.5 DPS with 34.5 damage per hit on a 0.6-second cooldown — and they only cost $10,880. That price-to-performance ratio is the best in Combat Warriors. You're getting near-S-Tier damage output at a fraction of what the Dual Tomahawks or Katana cost.

For players who haven't built up a massive coin reserve, Triple Katanas are the fastest path to competitive viability. The Sword Skills tree applies here too, so you get the same scaling benefits as the regular Katana. If you're looking for active Combat Warriors codes to help fund your first premium weapon, Triple Katanas should be your target.

Tip: Light weapons with Sword Skills access (Katana, Triple Katanas, Dual Katanas) gained significant value after v5.0.0. The skill tree bonuses make them stronger than their base DPS numbers indicate.

A Tier — Excellent Weapons

A Tier weapons are genuinely strong and can outperform S Tier picks in the right hands. They fall just short of the top due to slightly lower DPS, higher prices relative to output, or narrower optimal use cases.

Dual Daggers (Light)

Dual Daggers hit for 29 damage with a blazing 0.51-second cooldown, translating to 56.89 DPS. That's actually higher than both the Katana and Triple Katanas in raw output. They cost $26,730. The reason they sit in A Tier rather than S is their lower per-hit damage — 29 is the weakest per-swing among the top light weapons, which means you need sustained contact to win fights.

Against opponents who can create distance or use heavy weapons to trade single hits, the Dual Daggers lose some effectiveness. But in extended close-range exchanges, their attack speed creates a near-constant stream of damage that's incredibly difficult to out-trade.

Dual Katanas (Light)

Dual Katanas deal 34 damage per swing on a 0.6-second cooldown for 56.66 DPS. At just $5,480, they're one of the cheapest high-performing weapons in the game. They also have access to Sword Skills, making them a strong early investment that remains relevant deep into late-game play.

Dual Hammers (Light)

Dual Hammers produce 56 DPS with 32.5 damage and a 0.58-second cooldown. At $33,640, they're pricey, but the consistent output puts them firmly in A Tier. They don't benefit from Sword Skills or Polearm Skills, which limits their ceiling compared to weapons that do.

Flail (Light)

The Flail swings for 31 damage every 0.56 seconds, producing 55.35 DPS. It costs $35,460 and has slightly better range than most light weapons. That reach advantage can catch opponents who are used to spacing against standard light weapon users. A strong pick for players who prefer a more measured, poking style over pure aggression.

Halberd (Heavy)

The Halberd is the second-best heavy weapon with 42 damage per hit and a 1.63-second cooldown, producing 25.76 DPS. At $28,880, it's cheaper than the Glaive and benefits from the same Polearm Skills tree. It won't match the Glaive's per-swing damage, but the faster cooldown means you can apply pressure more consistently.

Odachi (Heavy)

The Odachi delivers 46 damage on a 1.8-second cooldown for 25.55 DPS. At $32,460, it hits hard enough to threaten two-hit kills against weakened opponents. As a heavy weapon, it rewards patience and timing — wait for a light weapon user to overcommit, then punish with a swing that takes a third of their health. Check out our Combat Warriors free Robux guide for tips on maximizing your coin earnings.

Shikomizue (Light)

The Shikomizue deals 30 damage per hit with a 0.54-second cooldown, producing 55.55 DPS. Priced at $37,820, it's on the expensive side for its damage class. The fast cooldown keeps it competitive, but you're paying a premium compared to alternatives like Dual Katanas that deliver similar output for a fraction of the cost.

B Tier — Good Weapons

B Tier weapons are reliable and can carry you through most fights. They're outclassed by the top picks in raw DPS or lack the skill tree bonuses that elevate S and A Tier options, but they're still solid investments.

Dual Cleavers (Light)

Dual Cleavers produce 54.54 DPS with 30 damage per hit on a 0.55-second cooldown. At $29,420, they perform well in sustained fights. The DPS is respectable, though it falls noticeably behind the top-tier light weapons when you factor in the lack of skill tree synergy.

Dual Hatchets (Light)

Dual Hatchets deal 29 damage every 0.533 seconds for 54.4 DPS. They cost $22,170, making them a reasonable mid-price option. The attack speed is competitive, and they're a good stepping stone before you can afford Triple Katanas or Dual Katanas.

Leviathan Axe (Light)

The Leviathan Axe hits for 32.5 damage on a 0.6-second cooldown, giving it 54.16 DPS. Priced at $38,560, it's one of the more expensive B Tier options. The damage per hit is solid for a light weapon, but the high cost relative to its output places it below the A Tier cutoff.

Curved Greatsword (Heavy)

The Curved Greatsword swings for 41 damage with a 1.62-second cooldown, delivering 25.3 DPS. At $26,730, it's a budget-friendly heavy weapon that doesn't sacrifice much performance compared to the Halberd. A smart pick for players who prefer heavy weapons but aren't ready to invest in the Glaive.

Heavy Scythe (Heavy)

Heavy Scythe deals 48 damage per swing on a 1.9-second cooldown for 25.26 DPS. It costs $31,680 and hits nearly as hard as the Glaive per swing. The slower cooldown is what holds it back — that extra 0.1 seconds compared to the Glaive adds up over extended fights. You can see how Combat Warriors compares to similar games in our Combat Warriors vs The Strongest Battlegrounds breakdown.

Naginata (Heavy)

The Naginata deals 44 damage every 1.76 seconds for 25 DPS. At $29,420, it's a polearm that benefits from Polearm Skills, giving it a slight edge over non-polearm heavy weapons at similar DPS levels. It won't outperform the Glaive or Halberd, but the skill tree access keeps it relevant.

Khopesh (Light)

Khopesh produces 51.92 DPS with 27 damage per hit and a 0.52-second cooldown. At only $13,280, it's the cheapest B Tier light weapon. For players on a budget, the Khopesh punches well above its price point and is a strong transitional weapon.

Metal Bat (Light)

The Metal Bat deals 31 damage on a 0.6-second cooldown for 51.66 DPS. Priced at $30,740, it's functional but unremarkable. You're paying B Tier prices for B Tier performance, and there are cheaper options in this tier that match its output.

C Tier — Average Weapons

C Tier weapons are either too slow, too weak, or both. They can still get kills, especially against less experienced players, but you'll consistently lose head-to-head fights against anyone running a higher-tier weapon.

Dragon Slayer (Heavy)

The Dragon Slayer looks impressive on paper with 54 damage per swing — one of the highest per-hit numbers in the game. But that 2.25-second cooldown drops its DPS to just 24 DPS. At $37,820, you're paying top-tier prices for mid-tier sustained output. The massive gap between swings gives opponents free windows to attack or disengage.

Yoru (Heavy)

Yoru hits the hardest of any weapon at 58 damage per swing. That single-hit power is incredible. Unfortunately, the 2.4-second cooldown — the slowest among ranked weapons — limits it to 24.16 DPS. At $36,740, Yoru is a trap for players who focus on per-hit damage without considering how often they can actually land those hits.

Against skilled light weapon users, you'll get two or three hits taken for every one you land. Yoru works best in ambush situations where you can land the first strike and immediately follow up, but as a primary weapon in sustained combat, it's outclassed.

War Hammer (Heavy)

The War Hammer deals 44 damage on a 1.8-second cooldown for 24.44 DPS. At $27,480, the DPS is middling and the cooldown is unforgiving. The Naginata and Curved Greatsword both outperform it at similar or lower prices.

Sickle (Light)

The Sickle is cheap at just $2,570, but it only deals 24 damage per hit for 50 DPS on a 0.48-second cooldown. That's the fastest attack speed in the game, which makes it feel responsive. But 24 damage per hit means you need significantly more contact time to secure kills, and good players will punish that.

Bo Staff (Heavy)

The Bo Staff is the starter heavy weapon — it's free. With 34 damage per hit and a 1.4-second cooldown, it produces 24.28 DPS. It's serviceable for learning the game, but you should upgrade as soon as you've earned enough coins. Even a $5,480 Dual Katanas will more than double your DPS.

Bat (Light)

The Bat delivers 27 damage every 0.55 seconds for 49.09 DPS. At $1,450, it's affordable, but it sits at the bottom of the light weapon rankings. The low per-hit damage means you'll struggle in fights where opponents can trade hits and disengage. Use it as a stepping stone, not a destination.

Tip: C Tier heavy weapons like Dragon Slayer and Yoru hit extremely hard per swing. They can still be effective in team fights where allies cover your cooldown windows — just don't rely on them in 1v1 situations.

Tier List Summary Table

Here's a quick-reference table covering every weapon we've ranked. Use this for at-a-glance comparisons when you're deciding what to buy next.

Tier Weapon Type DPS Damage Price
S Dual Tomahawks Light 60.0 33 $36,740
S Katana Light 55.93 33 $39,240
S Glaive Heavy 28.33 51 $35,460
S Triple Katanas Light 57.5 34.5 $10,880
A Dual Daggers Light 56.89 29 $26,730
A Dual Katanas Light 56.66 34 $5,480
A Dual Hammers Light 56.0 32.5 $33,640
A Flail Light 55.35 31 $35,460
A Halberd Heavy 25.76 42 $28,880
A Odachi Heavy 25.55 46 $32,460
A Shikomizue Light 55.55 30 $37,820
B Dual Cleavers Light 54.54 30 $29,420
B Dual Hatchets Light 54.4 29 $22,170
B Leviathan Axe Light 54.16 32.5 $38,560
B Curved Greatsword Heavy 25.3 41 $26,730
B Heavy Scythe Heavy 25.26 48 $31,680
B Naginata Heavy 25.0 44 $29,420
B Khopesh Light 51.92 27 $13,280
B Metal Bat Light 51.66 31 $30,740
C Dragon Slayer Heavy 24.0 54 $37,820
C Yoru Heavy 24.16 58 $36,740
C War Hammer Heavy 24.44 44 $27,480
C Sickle Light 50.0 24 $2,570
C Bo Staff Heavy 24.28 34 $0
C Bat Light 49.09 27 $1,450

How We Ranked These Weapons

We ranked weapons based on four factors: DPS (damage per second), per-hit damage, skill tree access, and practical combat performance. DPS was calculated by dividing each weapon's damage by its cooldown. These numbers come from in-game testing after the v5.0.0 update in the current May 2026 build.

Raw DPS alone doesn't tell the full story. A weapon dealing 60 DPS on paper won't hit that number if you're constantly repositioning or getting knocked back. We weighted weapons that maintain their theoretical output in real fights higher than ones that only shine in controlled testing. Heavy weapons, for example, tend to lose more effective DPS in practice because missed swings cost more time.

Skill tree access also factored into our rankings. Weapons that benefit from Sword Skills or Polearm Skills have higher ceilings than weapons without skill tree support. The Katana's S Tier placement reflects this — its 55.93 DPS is lower than Dual Daggers, but the Sword Skills bonuses push its effective output higher. Price was noted for context but didn't directly influence tier placement. A weapon's ranking reflects how strong it is to use, not how hard it is to afford.

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Frequently Asked Questions

What is the best weapon in Combat Warriors in 2026?

As of May 2026, the Dual Tomahawks are the highest-DPS weapon in Combat Warriors at 60 DPS. For heavy weapons, the Glaive leads with 28.33 DPS. The Katana and Triple Katanas are also S Tier picks that offer strong all-round performance at different price points.

Are light weapons better than heavy weapons in Combat Warriors?

Light weapons generally produce higher DPS because of their faster attack speeds. The top light weapons deal 50-60 DPS compared to 24-28 DPS for the best heavy weapons. However, heavy weapons deal more damage per hit (38-58 per swing), which can be better for hit-and-run tactics and finishing low-health opponents.

What is the best free weapon in Combat Warriors?

The Bo Staff is available for $0 and delivers 24.28 DPS with 34 damage per hit. It's a heavy weapon with a 1.4-second cooldown. While it won't compete with premium weapons like the Dual Tomahawks or Glaive, it's a solid starter that teaches you heavy weapon fundamentals.

Is the Katana worth 39,240 coins in Combat Warriors?

Yes. The Katana costs $39,240 but delivers 55.93 DPS with 33 damage per hit and a 0.59-second cooldown. It benefits from the Sword Skills tree introduced in update v5.0.0, which gives it extra versatility through Offensive, Prestige, and Utility perks. It's one of the best all-around weapons in the game.

What changed in Combat Warriors update v5.0.0?

Update v5.0.0 introduced the Offensive-Prestige-Utility skill system along with Polearm Skills and Sword Skills. These skill trees add new abilities and passive bonuses to weapons in those categories, significantly affecting which weapons perform best. Weapons that benefit from these skill trees, like the Katana and Glaive, gained extra value.

How often does the Combat Warriors tier list change?

The tier list shifts whenever PlayCombatWarriors releases balance updates that adjust weapon damage, cooldowns, or introduce new weapons. Major updates like v5.0.0 can reshape the entire meta. We update this list after each significant patch to reflect the current weapon balance.