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Jujutsu Shenanigans Disaster Plants update March 2026 — new characters Hanami and Mei Mei

Updated: March 22, 2026

Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer

By Earnaldo Team • March 22, 2026 • 9 min read

The Disaster Plants update landed in Jujutsu Shenanigans on March 20, 2026 at 5 PM EDT, and it brought two brand-new characters plus a full rework of Higuruma. I've been running matches with both additions since they dropped, and there's a lot to unpack here. Whether you main zone-control fighters or prefer air-combo rushdown, this patch has something that will change how you approach ranked.

Below I'll break down every new ability, explain how these characters fit into the current tier list, share the latest working code, and give you practical tips to start winning with (or against) the new roster.

What's New in the Disaster Plants Update

Disaster Plants (Hanami) — Main Character

Disaster Plants is the 20th main character added to Jujutsu Shenanigans and the 11th Early Access release. Hanami arrives with a slightly larger character model, which translates to a bigger HP pool than the standard roster. The trade-off is a wider hitbox, so you're easier to tag at range.

One thing that immediately stands out is Hanami's M1 chain. There isn't one, really. You get only one repeated M1 hit with no combo chain, which means you're relying almost entirely on abilities for damage output. That's a deliberate design choice that pushes Hanami into a pure zone-control playstyle rather than a traditional brawler.

Here's the full ability breakdown:

R — Floral Field: This is Hanami's signature move and possibly the most disruptive ability in the game right now. You drop a flower field on the ground that prevents every other player from using moves or specials while they stand inside it. On top of that, Hanami's regen doubles while inside the circle. It's a complete shutdown zone that forces opponents to either retreat or fight with nothing but M1s.

Move 1 — Vine Attack: Sends vines forward in a straight line. This one breaks blocks, pulls the enemy toward you, and resets your M1s. It's your primary gap-closer and combo starter. The pull effect is especially strong when combined with Floral Field, since you can drag opponents back into your denial zone.

Move 2: A short-range attack that works well as a follow-up to Vine Attack. It doesn't break blocks, so you need to use it when the opponent is already open. Think of it as your punish tool after landing the pull.

Move 3 — Cursed Buds: Fires projectiles that apply marks to enemies. Marked opponents take 5 HP recoil damage every time they use a curse energy attack, and their overall damage output drops to 95%. The marks last 10 seconds. This is incredibly annoying to deal with because it punishes aggressive play and makes opponents second-guess every ability they throw out.

Move 4 — Rose Root Eruption: Thorns erupt from the ground and deal bleeding damage over time. This is your combo ender and your best finisher when enemies are trapped in your Floral Field. The bleed stacks with Cursed Buds recoil for serious passive damage.

Awakening/Domain: Hanami's domain expansion is a sure-hit with auto-tracking that deals 1.5x damage. Enemies caught inside are slowed and have their vision blocked by flowers. It's one of the stronger domains in the game because the slow and vision obstruction make it nearly impossible to counterplay once you're caught.

Crow Charmer (Mei Mei) — Sub Character

Crow Charmer is a sub character released as an Early Access, base-only addition. Mei Mei wields a large axe and plays completely differently from Hanami. Where Disaster Plants wants to control space, Crow Charmer wants to get in your face and keep you airborne.

Her final M1 hit pierces guard, which means blocking against Mei Mei is a losing strategy. You either parry the last hit or you eat damage. That single mechanic changes the entire neutral game when you're fighting her.

R — Impetus Updraft: Dashes forward and upward, dragging your opponent into the air. This move bypasses ragdoll, so it connects reliably even after knockdowns. It's the setup move for everything Mei Mei does.

Move 1: A forward dash with the axe that closes distance quickly. Use this as your approach tool to get into M1 range or to chase down opponents trying to create space.

Move 2 — Circling: An advancing spinning slash that you can extend by holding the input. It bypasses ragdoll and keeps pressure going through knockdowns. The ability to hold it means you can time the release to catch dodge attempts.

Move 3 — Gliding Flight: A vertical spinning slash that bypasses ragdoll and works as your combo ender. After launching someone with Impetus Updraft and chaining through Circling, Gliding Flight finishes the sequence with solid damage.

Move 4 — Crow Ability: Summons a single crow that can be used for attacks or temporary flight. The flight option gives Mei Mei vertical mobility that no other character has. You can reposition mid-fight, escape pressure, or set up aerial approaches that opponents aren't used to defending against.

Higuruma Rework

Higuruma received a complete identity shift with this patch. He's now classified as a rushdown character with reduced HP at just 90, making him one of the squishiest fighters in the game. The payoff is dramatically improved offensive tools.

Move 3 — Judgment's Reach now has a massive range increase and can be used twice before cooldown. That alone makes Higuruma's neutral game significantly more threatening. Move 4 — Pressing Charges is now a kick that flows directly into a combo, giving him a reliable way to convert stray hits into damage. His ultimate also gained a healing effect when the domain ends, which partially offsets his low HP pool.

Quick tip: Higuruma's double Judgment's Reach into Pressing Charges combo is his bread and butter now. Practice the timing in a private server before taking it to ranked.
Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer rewards illustration - Updated Tips and Strategies
Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer rewards

How This Affects Gameplay

The current S-tier hasn't changed. Honored One (Gojo) and Vessel (Yuji) still sit at the top. The A-tier remains stacked with Restless Gambler, Perfection, Ten Shadows, Switcher, and Blood Manipulator. Neither Disaster Plants nor Crow Charmer have been officially ranked yet, but early impressions are telling.

Hanami's Floral Field is the kind of ability that could push Disaster Plants into A-tier or higher. The ability to completely shut down enemy specials in an area has no direct counter right now. Characters that rely heavily on abilities, like Ten Shadows and Perfection, struggle badly against it. On the other hand, characters with strong M1 games can still fight inside the field.

Crow Charmer looks like a solid mid-tier pick based on early testing. Her air-combo potential is the best in the game, but she's a sub character with a base-only kit. That limits her ceiling compared to full main characters with awakenings and domains. Still, the guard-piercing final M1 and ragdoll-bypass moves make her frustrating to deal with in the right hands.

The Higuruma rework is where things get interesting for competitive play. At 90 HP, he dies fast. But the double Judgment's Reach gives him approaching and whiff-punishing tools that rival the best rushdown characters. I'd place reworked Higuruma somewhere in high B-tier to low A-tier, depending on the matchup.

One matchup shift worth noting: Disaster Plants vs. Honored One. Gojo's kit relies on ability spam, and Floral Field neutralizes that entirely within its radius. If Hanami mains learn to time their fields correctly, this could be the first real check to Gojo's dominance since the Vessel release.

New Codes

There's one active code that dropped alongside the update:

CodeRewardStatus
A7D2L26RNEPG74A3QFree EmoteActive

To redeem, open Jujutsu Shenanigans, click the Shop button in the top-left corner, switch to the Codes tab, paste the code, and hit Redeem. Codes are case-sensitive, so copy-paste is your safest bet.

For the full list of every working and expired code, check our Jujutsu Shenanigans codes page, which we update daily.

Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer strategy illustration - New Codes
Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer strategies

Updated Tips and Strategies

Playing Disaster Plants (Hanami)

Your entire gameplan revolves around Floral Field placement. Drop it in a choke point or on top of an opponent who just committed to an attack. Once the field is down, use Vine Attack to pull enemies back in when they try to leave. The pull into Floral Field is Hanami's strongest loop.

Apply Cursed Buds early in every fight. The 5 HP recoil and 95% damage debuff might seem small, but over a 10-second window those numbers add up fast. Opponents who keep using curse energy attacks while marked will chip themselves down significantly.

Save Rose Root Eruption for when enemies are already inside your Floral Field or recovering from a Vine Attack pull. The bleeding damage stacks with Cursed Buds recoil, creating a situation where your opponent is losing HP from three separate sources at once: your direct attacks, bleed ticks, and self-inflicted recoil.

Combo suggestion: Cursed Buds (apply marks) → Floral Field (zone denial) → Vine Attack (pull into field) → M1 → Move 2 → Rose Root Eruption. This sequence forces the opponent into your terms while stacking every debuff you have.

Playing Crow Charmer (Mei Mei)

Mei Mei is all about vertical pressure. Your standard approach is to use Move 1 to close the gap, land M1s until the guard-piercing final hit connects, then follow up with Impetus Updraft to launch your opponent skyward.

Once you're airborne, chain Circling into Gliding Flight. Both bypass ragdoll, so even if your opponent gets knocked around mid-combo, you can keep the sequence going. Hold Circling to extend the spin and catch opponents who try to air-dodge out.

The Crow Ability is your wildcard. Use it for temporary flight to reposition above your opponent and start air combos from an unexpected angle. You can also use the crow offensively to pressure from two directions at once. In team fights, the crow becomes even more valuable as a scouting and harassment tool.

Fighting Against the New Characters

Against Hanami, stay mobile and avoid standing in Floral Field. If you get pulled by Vine Attack, immediately dash out of the flower zone before the follow-up lands. Characters with strong M1 chains have an advantage since they can fight inside the field without abilities.

Against Mei Mei, don't block the full M1 string. The final hit pierces guard, so you need to parry it or disengage before it connects. Grounded fighters with strong anti-air options fare best since Mei Mei's entire kit pushes toward aerial combat.

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Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer illustration - How This Affects Gameplay
Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer features

Community Reaction

The community response to the Disaster Plants update has been mixed in the best way. Hanami players are already calling Floral Field "the most oppressive ability in the game," and they're not wrong. In team modes, a well-placed Floral Field can single-handedly decide a fight by disabling every enemy special at once. Some players are predicting nerfs within two weeks.

Crow Charmer has generated a different kind of hype. The air-combo community (yes, that's a thing) is thrilled. Mei Mei's ragdoll-bypass moves and aerial flight make her the most fluid combo character Jujutsu Shenanigans has ever had. Clips of extended air combos are already flooding the community Discord.

The Higuruma rework is the most divisive change. Long-time Higuruma mains feel like their character lost identity as a tactical fighter and became "just another rushdown." Others argue the rework makes him viable for the first time in months. The 90 HP pool is the main sticking point — one bad read and you're done.

Overall, the update has pushed player counts back up. The Jujutsu Shenanigans Roblox page has been showing increased concurrent players since March 20, which tracks with the quality of content in this patch.

Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer gameplay illustration - What's New in the Disaster Plants Update
Jujutsu Shenanigans Update March 2026 — Disaster Plants & Crow Charmer gameplay

Frequently Asked Questions

When did the Disaster Plants update drop in Jujutsu Shenanigans?

The Disaster Plants update went live on March 20, 2026 at 5 PM EDT. It added two new characters — Disaster Plants (Hanami) and Crow Charmer (Mei Mei) — along with a full Higuruma rework.

Is Disaster Plants (Hanami) a main character or sub character?

Disaster Plants is a main character, the 20th main character in Jujutsu Shenanigans and the 11th Early Access release. It has a larger model with a higher HP pool compared to standard characters.

How does Crow Charmer (Mei Mei) play?

Crow Charmer is an air-combo specialist. She uses a large axe with a guard-piercing final M1, has multiple ragdoll-bypassing moves, and can summon a crow for attacks or temporary flight. Her entire kit is designed to launch opponents and keep them airborne.

What changed in the Higuruma rework?

Higuruma became a rushdown character with 90 HP. His Move 3 (Judgment's Reach) has a massive range increase and can be used twice. Move 4 (Pressing Charges) kicks into a combo. His ultimate now heals when the domain ends, helping offset his reduced health.

Are there any active Jujutsu Shenanigans codes for March 2026?

Yes. The code A7D2L26RNEPG74A3Q is currently active and gives a free emote. For the complete and updated list, visit our Jujutsu Shenanigans codes page.

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