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Death Ball Tier List 2026 — Best Champions Ranked

Last updated: September 11, 2026

Death Ball Tier List (2026) — Best Champions Ranked

By Money Lord — Founder & Editor | Updated: September 11, 2026

Death Ball is a reflex-deflection PvP game by ⨯ Small World Games in which a lethal ball ricochets between up to 25 players. Your champion decides what you bat it back with. This list ranks every champion whose moveset is documented, on that ability data. For codes and the current update, see our Death Ball hub.

Correction — September 11, 2026: an earlier version of this page ranked four champions — Striker, Vortex, Shade and Blitz — that do not exist in Death Ball. None appears on either Death Ball wiki, and the only search results naming them quoted this page back at us. All four are deleted. "Striker" is not a champion: it is Senshu's class title. The old "17 champions" count was never real either.

Table of Contents

  1. S Tier
  2. A Tier
  3. B Tier
  4. C Tier and unranked
  5. Summary table
  6. How we ranked them
  7. More Death Ball guides
  8. FAQ

S Tier — Best Champions in Death Ball

Three champions carry something nobody else does: an ability lockout, a forced position swap, and a flat damage multiplier.

Senshu

Senshu is unlocked by enchanting 20 sword cards; the wiki values him at 20,000 Gems. Egoist Warp banks five instant warps. He tops the list for Yellow Card at level 69: the target takes double damage and loses one ability at random for 15 seconds. It is the only ability lockout documented on either wiki, and stripping a deflect decides rounds.

Gloom

Gloom costs 50,000 Gems, originally a Season 1 Battle Pass reward at tier 35. All four of her moves auto-deflect, move her, or both. Dark Reversal is the standout: she swaps places with another player, hands them the ball if it was chasing her, and blinds them for two seconds. Dread Sphere grabs the ball mid-air for a shot the wiki rates highly in Faceoff.

Kameki

Kameki costs 20,000 Gems and was the first purchase-only champion, added in Update 1.1 on November 11, 2023. Instant Travel teleports him behind another player and makes them the target — escape and attack in one button. Death Ball at level 90 doubles ball damage for 10 seconds, the only flat damage multiplier on a champion's own kit. Those level 65 and 90 gates keep him third.

Note on prices: Crystals replaced Gems as the main currency in May 2025, then Gems returned on April 16, 2026. Figures here come from the wiki's September 2026 champion index — guides quoting 17,500 or 12,500 Gems are from the pre-Crystals economy. See how to get Gems fast.

A Tier — Excellent Champions

Complete kits held back by a mode-restricted move, a boss grind, or a price the kit does not repay.

Keilo

Keilo costs 20,000 Gems; he originally cost 199 Robux, and early buyers keep an exclusive sword, the Protector. He has the fastest documented cooldowns in the game — Godspeed gives 5 seconds of double speed on a 12-second cooldown, against 22, 28 and 32.5 for the rest. He misses S tier for one reason: Assassin Invisibility cannot be used in Faceoff.

Koju

Koju drops from Spirit Packs bought with souls farmed off the Cursed Spirit Boss; the wiki values him at 20,000 Gems. Spirit Wall advances until the ball hits it. Chain Spear at level 67 forces the ball to target him and auto-deflects it, letting him steal someone else's duel. His level 89 Handgun is also unusable in Faceoff.

Torokai

Torokai is the only champion with two movesets. Switch Elements flips him between ice and fire on the shortest cooldown of any ability in the game, giving him six moves: Ice Slide (23 seconds), Ice Zone (34 seconds) to slow the ball in an area, Ice Shield for three orbiting deflects, plus the fire mirrors. Access is the problem — Mech Packs pull him at 2%, pity at 60.

Wu

Wu costs 100,000 Gems and was originally a Season 2 Battle Pass unlock. Dagger Dash pulls him to the nearest player and leaves them taking double damage. Arise, at level 85, summons two shadow bodyguards that each deflect once. Rulers Hold steers the ball by hand, which the wiki admits is imprecise.

Misaki

Misaki is the newest champion on the wiki's index, at 100,000 Gems. Scout Hook pulls her to an enemy while auto-deflecting, Titan Spear applies a double-damage debuff with knockback, Titan Rush boosts speed, jump and deflect together, and Thunderfall teleports her to the map centre to fire at level 85.

B Tier — Good Champions

Real tools, each with a documented drawback: a long cooldown, a hard level gate, or a steep price.

Gazo

Gazo is one of three tutorial starters — new players get Gazo, Saito or Lufus free on a one-in-three roll. Fake Ball auto-deflects and leaves a decoy, Blindfold blinds a chosen opponent at level 60, Astral Portal teleports the ball on deflect at 85, and the wiki documents a fifth move, Cursed Blue, at level 130. Deep — but three of five sit above level 60.

Foxuro

Foxuro costs 20,000 Gems and plays on confusion: Ninja Run (18-second cooldown), Shadow Clone, which places two clones and bounces the ball between them (30 seconds), and Tree Jump's 8-second stump (25 seconds). Fox Armour grants a real extra health point for 20 seconds — on a 140-second cooldown, the longest documented in the game.

Friera

Friera costs 100,000 Gems and was originally a Season 3 Battle Pass unlock. Sky Glide gives 13 seconds of free-moving hover at level 0. Rune Guard deflects five hits whether or not the ball is chasing you. Singularity, at level 85, drops a black hole that traps the ball and fires it at whoever you face. Strong defensively; the price is the problem.

Jiro

Jiro was locked behind the nine-card Jiro Card Hunt and is now buyable at 20,000 Gems. Bomb Jump carries three charges that knock him and nearby players around. Bonk hammers the ball downward from any position. Bungee, at level 80, gives one auto-deflect then deliberately makes him the target for 5.5 seconds.

Denjin

Denjin costs 50,000 Gems and was the Season 1 Battle Pass tier 10 reward. Jet Dash covers roughly a quarter of the map, Gravity Hold catches the ball in a defensive orb and releases it with extra momentum, and Orbital Cannon winds up a slow shot for clashes. Overheat is the catch: it spends one of your lives for a cooldown and jump boost.

C Tier — Situational and Unranked

Saito is a fine first champion and a weak competitive one. Uppercut launches the ball skyward on 20 seconds and Sonic Slide gives a 1.22-second deflecting slide on 30, but Super Jump costs 15 seconds for pure height with no deflect. Lufus, the third starter, has the same shape: Extend-O Arm is a strong ranged auto-deflect and Time Haki slows the ball arena-wide at level 90, but Glass Wall shatters after two bounces.

Gemtoki (499 Robux, confirmed on sale via Roblox's game-pass API on September 11, 2026) is not a combat champion: Gem Hunt spawns 10 fake gems worth 300 each, and Cash Out converts them once per match. He earns currency. Default has no moves. Two more champions on the wiki's index, Dr and JJ, have empty moveset tables — we will not invent abilities, so they stay unranked.

Tier List Summary Table

Gem values and unlock routes as recorded on the Death Ball Wiki, September 11, 2026.

ChampionTierHeadline abilityHow to obtain
SenshuSYellow Card — 2x damage, 15s lockoutEnchant 20 cards; 20,000 Gems
GloomSDark Reversal — swap + blind50,000 Gems (Season 1, tier 35)
KamekiSDeath Ball — 2x ball damage, 10s20,000 Gems
KeiloAGodspeed — 12s cooldown20,000 Gems (was 199 Robux)
KojuAChain Spear — forces the ballSpirit Pack; 20,000 Gems
TorokaiASwitch Elements — two setsMech Pack (2%, pity 60)
WuAArise — two bodyguards100,000 Gems (Season 2)
MisakiAThunderfall — centre teleport100,000 Gems
GazoBBlindfold; Cursed Blue (lv 130)Tutorial starter (1 in 3)
FoxuroBFox Armour — +1 health20,000 Gems
FrieraBRune Guard — 5 hits100,000 Gems (Season 3)
JiroBBomb Jump — 3 charges20,000 Gems (was Card Hunt)
DenjinBOverheat — spends a life50,000 Gems (Season 1, tier 10)
SaitoCUppercut — 20s cooldownTutorial starter (1 in 3)
LufusCTime Haki — arena-wide slowTutorial starter (1 in 3)
GemtokiCGem Hunt — economy only499 Robux game pass
DefaultCNoneUnlocked from the start
Dr, JJUnrankedMovesets not documented100,000 Gems each

How We Ranked These Champions

This ranking is built from ability data, not from claimed playtesting. We read each documented moveset — effect type, unlock level, cooldown, duration — from the Death Ball Wiki on September 11, 2026, cross-checked every name against the older Death Ball Roblox wiki, and weighted four things: how many moves auto-deflect, how punishing the level gates are, cooldown length, and whether a move is disabled in Faceoff. Cost is reported but does not set tier. Where sources disagreed we left the number out — the two wikis quote different Gem prices for the tutorial starters, so we print none.

A tier list ages with patches, so here is the version stamp. Roblox recorded the last change to Death Ball on September 5, 2026 at 15:39 UTC. Across our 20 player readings since that update, through September 11, 2026, the median was 6,812 concurrent players (range 4,771–11,369; a median, not a peak), on 1,616,379,015 lifetime visits and a 96.1% approval rating.

Two mode notes: Faceoff disables Keilo's Assassin Invisibility and Koju's Handgun outright, and Pro mode runs a faster ball for double Gems. If you mainly queue Faceoff, weight Gloom and Senshu higher still. For how Death Ball's champions compare with its closest rival, see our Death Ball vs Blade Ball comparison and the Blade Ball tier list.

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More Death Ball guides

Death Ball hub — current update and live player numbers.

Death Ball codes — active and expired lists, with sources.

How to get Gems fast — every source, ranked by payout.

Death Ball free Robux guide — Robux for the Gemtoki pass.

Death Ball vs Blade Ball, plus the Blade Ball hub.

Frequently Asked Questions

How many champions are in Death Ball?

The Death Ball Wiki's champion index listed 19 cards when we read it on September 11, 2026 — 18 named champions plus Default, which has no moves. We do not publish that as a final count: Death Ball adds champions with its battle-pass seasons, and the wiki's own prose has lagged its own gallery before.

Are Striker, Vortex, Shade and Blitz real Death Ball champions?

No. None of those four names appears as a champion on either Death Ball wiki, and searching for them returns only pages quoting this article back. "Striker" is not a champion at all — it is Senshu's in-game class title. This page ranked all four by mistake until September 11, 2026; they have been deleted.

Who is the best champion in Death Ball?

On documented ability data as of September 11, 2026, Senshu has the strongest kit. His Yellow Card ability, around level 69, gives a chosen opponent double damage and disables one of their abilities at random for 15 seconds — the only ability lockout documented on the Death Ball Wiki. Gloom and Kameki are the other S-tier picks.

That is the Death Ball tier list as of September 11, 2026, rebuilt against the game's wikis after four invented champions were removed. Senshu and Kameki give the most per Gem. Rankings move when champions get reworked, so check the hub before committing 100,000 Gems.