Funky Friday by Lyte Interactive is one of the most popular rhythm games on Roblox, featuring over 143 songs pulled from Friday Night Funkin' mods and original content. With that many tracks to choose from, it's tough to know which ones are worth your time — especially if you're grinding for points or trying to climb the competitive ladder.
This tier list ranks the best Funky Friday songs based on three factors: difficulty, point rewards, and raw fun factor. Whether you're a newcomer looking for your first challenge or a veteran chasing Expert+ clears, you'll find something useful here.
If you're looking for active codes to grab free points and animations, check out our Funky Friday codes page. We keep it updated weekly.
These are the songs that separate casual players from rhythm game veterans. S-tier tracks demand near-perfect timing, offer the highest point rewards, and feel genuinely satisfying to complete. If you can full combo any of these, you've earned bragging rights.
Accelerant comes from The Tricky Mod and sits at the top of the difficulty scale with an Expert+ rating. The song throws relentless streams of arrows at you with almost no recovery windows between sections. It's the kind of track where missing a single note can snowball into a failed run.
Point-wise, Accelerant is one of the most rewarding songs in the entire game. Completing it in competitive 1v1 mode with a win streak active can net you a massive payout. Most players need weeks of practice before they can consistently clear this one.
Foolhardy is the signature song from the VS Whitty mod and it's earned its reputation as one of the hardest tracks in Funky Friday. Rated Expert+, the song starts at a manageable pace before ramping into a frantic second half that requires serious finger speed.
What makes Foolhardy special is the pacing. The build-up gives you just enough confidence to think you've got it handled, and then the final minute completely changes the arrow density. It's a great song for players who want to push past A-tier difficulty without jumping straight into Accelerant's chaos.
Termination rounds out the S tier with another Expert+ rated track. This song is long — over 4 minutes of sustained high-difficulty patterns. The length alone makes it brutal, because even small accuracy drops compound over time and drain your health bar.
Termination rewards patience and consistency more than raw speed. You don't need to be the fastest player to clear it, but you need to maintain accuracy across the entire duration. The point reward reflects that endurance test, making it one of the best songs for grinding if you can handle it.
A-tier songs are challenging enough to feel rewarding but don't require the borderline-inhuman reaction time of S tier. These are the tracks that most skilled players can consistently clear, and they're where you'll spend most of your competitive grinding time.
AGOTI is rated Expert and comes from the AGOTI mod, one of the most well-known FNF community creations. The song features tricky syncopated rhythms that don't always land where you'd expect. It rewards players who actually listen to the music rather than just reacting to arrows.
AGOTI is a fan favorite in 1v1 competitive because it's hard enough to create separation between players but fair enough that outcomes feel earned. You won't often lose to random difficulty spikes here — if you drop a section, it's because your opponent genuinely outplayed you.
Ballistic is another VS Whitty track, rated Expert. It's the predecessor to Foolhardy and shares that same escalating difficulty curve. The infamous "jacks" sections — rapid repeated notes on the same arrow — catch a lot of players off guard the first time through.
Once you learn the jack patterns, Ballistic becomes much more manageable. It's an excellent stepping stone for players who want to eventually tackle S-tier content. The point rewards are solid, and the song itself has one of the most memorable instrumentals in the game.
Ghost is rated Expert and features some of the most complex arrow patterns in its difficulty tier. The song demands that you handle rapid directional changes without losing your timing anchor. It's not as fast as S-tier songs, but the pattern complexity more than compensates.
Ghost is particularly popular in the competitive scene because it tests a different skill set than pure speed songs. Players who rely on memorization and pattern recognition tend to excel here, which makes it a good counter-pick against opponents who are fast but less precise.
B-tier songs are the sweet spot for intermediate players. They're challenging enough to keep things interesting without being punishing. If you're building your skills and working toward Expert-level content, these are the tracks you should be practicing on.
Roses is a Hard difficulty track from the base Friday Night Funkin' Week 6 content. It's one of the most well-known songs in the FNF community, and for good reason. The melody is catchy, the patterns are clean, and the difficulty ramp feels fair throughout.
For players who are transitioning from Medium to Hard content, Roses is the ideal training ground. The arrow sequences follow the music closely, which makes the patterns feel intuitive. You'll pick up good habits here that transfer directly to higher-tier songs.
South comes from FNF Week 2 and sits at Hard difficulty. It's a shorter song with tight, punchy patterns that test your ability to switch between arrow directions quickly. The tempo is moderate but the note density keeps you engaged throughout.
South is one of the better songs for warming up before competitive sessions. It's long enough to get your fingers moving but short enough that it doesn't eat into your play time. Many experienced players use it as a calibration tool before jumping into Expert content.
Ugh from FNF Week 7 is rated Hard and stands out for its military-themed beat. The song features some tricky hold-note sections mixed with rapid taps, which forces you to multitask in ways that simpler songs don't require.
Ugh is also one of the more entertaining songs to watch in 1v1 competitive matches. The hold notes create dramatic moments where both players are locked into sustained inputs while trying to nail the tap notes layered on top. It's a crowd-pleaser if anyone's spectating your match.
C-tier doesn't mean bad — it means these songs serve a specific purpose. They're ideal for learning the game's core mechanics, warming up, or just relaxing between intense sessions. The point rewards are lower, but the low failure rate means consistent earnings over time.
Tutorial is exactly what it sounds like: the introductory song that teaches you how Funky Friday works. It's rated Easy and walks you through basic arrow inputs at a slow, forgiving pace.
There's no shame in revisiting Tutorial if you're testing new keybind setups or just want a zero-stress experience. It's not going to earn you many points, but it does its job well as a teaching tool.
Bopeebo is the first "real" song from FNF Week 1 and it's rated Easy. The patterns are simple and repetitive, making it a good song for building muscle memory with your preferred key layout. It's also one of the shortest tracks in the game.
New players should spend some time with Bopeebo before moving on to Medium-difficulty content. Getting a full combo here teaches you the timing windows that Funky Friday uses, which differ slightly from the original Friday Night Funkin' game.
Fresh is a Medium difficulty track from FNF Week 1 that introduces slightly more complex patterns than Bopeebo. You'll see your first double-tap sequences and mild tempo changes here.
Fresh sits right at the transition point between "learning the game" and "actually playing the game." Once you can clear Fresh with 90%+ accuracy, you're ready to move into B-tier territory and start taking on Hard-rated songs like Roses and South.
| Song | Tier | Difficulty | Mod Source |
|---|---|---|---|
| Accelerant | S | Expert+ | The Tricky Mod |
| Foolhardy | S | Expert+ | VS Whitty |
| Termination | S | Expert+ | FNF Mod |
| AGOTI | A | Expert | AGOTI Mod |
| Ballistic | A | Expert | VS Whitty |
| Ghost | A | Expert | FNF Mod |
| Roses | B | Hard | FNF Week 6 |
| South | B | Hard | FNF Week 2 |
| Ugh | B | Hard | FNF Week 7 |
| Tutorial | C | Easy | Base Game |
| Bopeebo | C | Easy | FNF Week 1 |
| Fresh | C | Medium | FNF Week 1 |
Keep in mind that Funky Friday has over 143 songs total, and Lyte Interactive adds new tracks regularly. This tier list covers the 12 most notable songs, but there are plenty of other tracks from Mid-Fight Masses, B-Side remixes, and Touhou-themed packs that deserve attention too.
We evaluated every song on this list using three weighted criteria:
Difficulty (40% weight) — How mechanically demanding is the song? We looked at arrow density, tempo, pattern complexity, and the presence of tricky sections like jacks or sustained hold notes. Songs with higher difficulty ceilings ranked higher because they offer more room for skill expression.
Point Rewards (30% weight) — How efficiently does the song convert your play time into points? Harder songs give more points per completion, and songs that work well in competitive 1v1 mode got a boost. Points matter because they let you unlock the 208+ animations available in the game, including popular ones like the Whitty animation (450 points) and Neo.
Fun Factor (30% weight) — Does the song feel good to play? Some technically difficult songs are frustrating rather than fun. We prioritized tracks with satisfying rhythms, memorable music, and arrow patterns that flow naturally with the beat. A song that makes you want to replay it immediately scores higher than one that feels like a chore.
We tested each song across both Solo mode and competitive 1v1 to ensure our rankings hold up regardless of how you prefer to play. If you want to earn free Robux while you're grinding Funky Friday, our Funky Friday free Robux guide breaks down exactly how to do that.
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Accelerant is widely considered the hardest song in Funky Friday. It's rated Expert+ difficulty and features extremely fast arrow sequences that even experienced rhythm game players struggle with. Other contenders include Foolhardy and Termination, both of which are also rated Expert+.
Harder songs reward more points per play. Expert+ songs like Accelerant, Foolhardy, and Termination give the highest point payouts. Playing these on competitive 1v1 mode with a win streak further increases your earnings. You can spend those points on any of the 208+ animations available in the shop.
Funky Friday currently has over 143 songs available. These songs come from various Friday Night Funkin' mods including VS Whitty, The Tricky Mod, Mid-Fight Masses, B-Side remixes, and Touhou-themed tracks. Lyte Interactive adds new songs with most major updates.
Beginners should start with Tutorial, Bopeebo, and Fresh. These songs are rated Easy to Medium difficulty and have slower arrow patterns that help you learn the game's timing mechanics. Once you can clear Fresh with 90%+ accuracy, you're ready to move into Hard-rated songs like Roses and South.
Funky Friday supports both play styles. You can play Solo mode to practice songs at your own pace, or jump into competitive 1v1 mode where you battle other players for score and build win streaks for bonus points. Most players use Solo to learn new songs and then switch to 1v1 when they're confident.
Songs in Funky Friday come from popular Friday Night Funkin' mods. The biggest sources include VS Whitty (Ballistic, Foolhardy), The Tricky Mod (Accelerant), Mid-Fight Masses (Zavodila), B-Side remixes, and various Touhou-themed tracks. The base FNF songs from Weeks 1 through 7 are also included.