Last checked: August 20, 2026
How to Get Monarch in Anime Vanguards (2026)
Monarch is the rarest trait in Anime Vanguards: 0.1% per Trait Reroll, with a hard guarantee at 1,500 rerolls on the same unit. The fastest route is not a secret farm, it is a rule — pity is tracked per unit and survives evolving, so you pick one carry and pour every reroll into it. This page shows the odds table nobody publishes, the corrected post-14.5 reroll income, and the placement-limit maths that makes Monarch a downgrade on half the roster.
Table of Contents
What Monarch Actually Does (and When It's a Downgrade)
Monarch is a unit trait, one of eleven the game can roll at the Mandra (Traits) NPC in the lobby's Upgrades area, and a unit holds exactly one trait at a time. Its card on the official wiki reads +300% Damage, −10% SPA (seconds per attack, so a faster cycle), +5% RNG (range), and a hard 1 Placement Limit.
That last line is the whole story. Monarch does not add damage to your board, it concentrates it: a unit that normally goes down six times is cut to one. The wiki publishes the resulting swing as a table, and it goes negative fast.
| Unit's normal placement limit | Net damage change with Monarch | Verdict |
|---|---|---|
| 1 | +344.4% | Best-case Monarch |
| 2 | +122.2% | Still a large gain |
| 3 | +48.1% | Ethereal beats it |
| 4 | +11.1% | Barely worth the grind |
| 5 | −11.1% | Downgrade |
| 6 | −25.9% | Clear downgrade |
We re-derived that table from the trait's own stat lines. Quadruple damage divided by 0.9 SPA gives a 4.444× DPS multiplier on one unit; divide by the placements you gave up and every row falls out. 4.444 ÷ 3 = 1.481, or +48.1%. The arithmetic is ours, and it matches the wiki to the decimal.
Run the same calculation on Ethereal (+20% damage, −20% SPA, no placement penalty) and you get a flat 1.5×, against Monarch's 1.481× at three placements. The official wiki says outright that "for all 3+ placement units, this trait will out-DPS Monarch", and our arithmetic agrees. It adds one caveat worth keeping: cost, passives and ability cooldowns still tend to favour Monarch, since a single placement is cheaper to field.
The Real Odds: 0.1%, 1,500 Pity, and What They Mean
Here is the full trait pool as published on the official Anime Vanguards wiki, last edited July 13, 2026. Only the top four traits have pity at all.
| Trait | Chance per reroll | Hard pity |
|---|---|---|
| Monarch | 0.1% (1 in 1,000) | 1,500 |
| Ethereal | 0.175% (1 in 571.43) | 858 |
| Deadeye | 0.375% (1 in 266.67) | 400 |
| Solar | 0.5% (1 in 200) | 300 |
| Blitz / Fortune / Marksman | 1.85% / 2.5% / 6.5% | None |
| Scholar | 10% (1 in 10) | None |
| Vigor / Swift / Range | 26% each | None |
Those eleven rates add up to exactly 100.0%, which we checked by hand, so every reroll returns a trait. Most copies of this table circulating online drop Scholar and then only reach 90%.
The 1.5× rule
Each pity value is exactly 1.5 times the expected number of rolls: 1,000 × 1.5 = 1,500 for Monarch, 266.67 × 1.5 = 400 for Deadeye, 200 × 1.5 = 300 for Solar. Ethereal's 858 is 1.5 × 572, the whole-number form of 1 in 571.43. The wiki's History section dates the change — on July 20th, 2025 the multiplier for every rare trait dropped from 2.5× to 1.5×, taking Monarch from 2,500 to 1,500.
Two wikis publish 0.1% and 1,500, but the Fandom copy may be downstream of the official one, so treat that as roughly one and a half sources. The stronger support is structural: one multiplier holding across four traits is not what a transcription error looks like. It also lets you predict the pity of any rare trait added next.
What 0.1% with a 1,500 cap actually costs
This is our calculation, not a figure published anywhere. With independent rolls at 0.1%, the chance of at least one Monarch in n rerolls is 1 − 0.999n, and pity closes it out at 1,500.
| Rerolls spent on one unit | Chance of at least one Monarch |
|---|---|
| 100 | 9.52% |
| 250 | 22.13% |
| 500 | 39.36% |
| 777 | 54.04% |
| 1,000 | 63.23% |
| 1,499 | 77.68% |
| 1,500 | Guaranteed |
Three numbers matter. Expected cost is about 777 rerolls, not 1,000, because the pity cap chops off the unlucky tail. Only 22.3% of units reach the guarantee. And 36.8% of players at 1,000 rerolls on one unit still have nothing, which is why so many assume the rate is broken.
Method 1: Bank Pity on One Unit
The Fandom Traits page carries the rule that makes this solvable: "Evolving, Normalizing, and Stat Transfers do not reset a unit's trait pity", and pity applies "to each unit independently", visible live in the Trait Index Menu. We could not find that sentence on the official wiki, and the Fandom page was last edited March 5, 2026, so treat it as a single source and check your own counter before committing 1,500 rerolls to the plan. If it holds, pity is a per-unit bank account that survives evolution, and there is no reason to hold rerolls back until a unit is built.
- Choose the unit first: a one-placement carry, per the table above. Five units means five shallow pity counters.
- Roll on the base form. Evolution materials are a separate grind, and banked pity carries across it.
- Turn on the Trait Filter at Mandra. It forces a confirmation prompt on a chosen trait, so a fast click cannot overwrite a keeper.
- Check the Trait Index Menu between sessions. It shows live pity per unit, the only way to know if you are at 200 or 1,200.
- Evolve whenever you like. Evolving, normalizing and stat transfers do not reset the counter.
One roll costs exactly 1 Trait Reroll whatever the unit's rarity, so a Rare costs the same as a Secret. New players should clear the level and mode gates first; our Anime Vanguards beginner guide covers the progression that opens these farms.
Method 2: Farm Trait Rerolls Fast
The official wiki's Trait Rerolls page, last edited July 13, 2026, publishes a maxed renewable ceiling of 854 Trait Rerolls per week from these sources.
| Source | Rate | Time cost |
|---|---|---|
| Odyssey Limitless | 1 each at 400, 800 and 1,000 intensity; 30/day cap | 3–6 hrs/day |
| Challenges | 1 regular / 3 daily / 20 weekly | ~2 hrs/day |
| Bounties | 1 each, 10/day | 5–6 min each |
| Infinite Quests | 3/day at Wave 50 | ~1 hr 21 min/day |
| Rift Shop / Guild Shop | 50 each (10 Rift Shards or 1 Guild Coin per reroll) | 3 rifts/day |
| Boss Event Shop / PVP Shop | 40 each (4 tokens or 1 PVP coin per reroll) | 8–9 boss runs |
| Daily Rewards, Normal Odyssey, Elemental Towers | 35, 10 at Floor 13, 300 across floors | Passive to moderate |
Two extras sit outside that table. Normalizing or selling a Shiny pays 5 Trait Rerolls every time regardless of rarity, though fusing a Shiny pays nothing. Codes carry rerolls too: 25thHour gives 50 Trait Rerolls plus 50 Memoria Shards, and every code here needs account Level 30. Our Anime Vanguards codes page tracks which are live.
The 854 figure is now out of date
Update 14.5, the 25th Hour, landed on August 10th, 2026, and the Trait Rerolls page has not been touched since July 13. Two systems on the update's own wiki page raise the ceiling, and one supersedes the older table outright.
- Gauntlet. Top-4 finishes in the new 8-player bracket pay 300 / 200 / 150 / 100 rerolls, at full rate for your first five each week, then 50 / 30 / 20 / 10 from a weekly pool of 500. Maximum: 5 × 300 + 500 = 2,000.
- Tournaments. Top 1 now pays 1,500 Trait Rerolls, Top 2–5 pays 1,000. The older page's ceiling of 100 needed wins in both the Traited and Traitless brackets; under 14.5 Traitless pays Memoria Shards instead, so the tournament cap is 1,500, not 100.
Correcting the older figure gives 854 − 100 + 1,500 + 2,000 = 5,254 rerolls per week as the post-14.5 absolute ceiling. That assumes you win the global Traits tournament, which almost nobody does; the realistic upgrade is the Gauntlet alone, at 854 + 2,000 = 2,854.
| Weekly reroll income | Days to the average Monarch (777) | Days to hard pity (1,500) |
|---|---|---|
| 854 (pre-14.5 wiki ceiling) | 6.4 days | 12.3 days |
| 2,854 (with Gauntlet) | 1.9 days | 3.7 days |
| 5,254 (with a tournament win) | 1.0 days | 2.0 days |
One more 14.5 source is worth banking but does not belong in a weekly figure: the Lunar Bridge dungeon shop sells Trait Rerolls at 5 Controller Tokens each, up to 500. Dungeon stock is limited rather than renewable, so count it as a one-time 500, plus 250 more from Day 7 of the Arcana login track. Our Anime Vanguards update log has the rest of 14.5.
What Robux Can and Can't Buy You Here
We pulled the game pass list from the Roblox API on August 20, 2026. The universe returns ten passes, but five are dev leftovers marked not for sale, four of them named some variation of "UNUSED". These five are the real store.
| Game pass | Price | Effect on Monarch odds |
|---|---|---|
| Shiny Hunter | 1,299 R$ | None direct; doubles base shiny 1.5% to 3% |
| Cosmetic Recolor | 799 R$ | None |
| Display All Units | 599 R$ | None |
| VIP | 299 R$ | None (20% off summons, not rerolls) |
| Extra Unit Storage | 149 R$ | None |
No game pass improves your Monarch rate. Not one. Shiny Hunter is the only purchase with any bearing, and it is indirect: doubling the shiny rate doubles how many units you can normalize for 5 rerolls each.
Over 1,000 summons that is 15 extra shinies, about +75 rerolls for 1,299 Robux — poor value against a 777-reroll target. It does also bypass the Level 10 shiny requirement.
Luck potions are a separate trap. Super Lucky (99 R$) and Ultra Lucky (199 R$) stack to a 62.5% luck boost, but the wiki is explicit that they apply to summons only, do not reduce pity, and do not even raise shiny chance. They do nothing for traits.
The store does sell Trait Rerolls for Robux as developer products rather than game passes; we could not retrieve those prices from any API, so we are not quoting one. Our Anime Vanguards free Robux guide covers the alternatives to spending.
Earn Free Robux While You Play
Want more Robux for Anime Vanguards and other Roblox games? Earnaldo lets you earn free Robux by completing simple tasks — no surveys, no downloads, just real rewards.
Mistakes That Waste Rerolls
Most Monarch grinds fail on one of these five.
- Spreading rerolls across your roster. Pity is per unit: five units at 300 each is 1,500 spent and zero guarantees, where one unit at 1,500 is a certainty.
- Chasing Monarch on a multi-placement unit. At five or six placements it is a measured loss, and Ethereal is 5.7 times more common and better there.
- The Pack-A-Trait myth. The Zombies Mode (Summer) machine in Zone 5 does apply Monarch for Yen, starting at 20,000 and rising per purchase — but Yen is match-only currency, so the trait dies with the run. The mode is also absent from the wiki's current event calendar.
- Confusing Monarch with Divinity. They are different systems, covered below.
- Redeeming reroll codes under Level 30. Every code carries that requirement, so the rerolls will not land.
Monarch is not Divinity
Monarch is the unit trait: rolled with Trait Rerolls at Mandra, 0.1%, pity 1,500 on a 1.5× multiplier. Divinity is the Memoria trait: same 0.1% base, but pity 1,250, rolled with Memoria Shards from a separate pool. That is a 1.25× multiplier and it holds across the entire Memoria ladder, so the two systems run on different maths. The game's own "Summoned Monarch" badge lumps them together, which is how the confusion spreads.
Read from the Roblox badges API on August 20, 2026, that badge sits at 321,728 awards, 682 of them in the previous 24 hours. The stricter "First Try Monarch" badge, for rolling Monarch on a unit never rolled on before, sits at just 12,377.
More Anime Vanguards Guides
- Anime Vanguards hub — every guide we publish.
- Codes — most pay Trait Rerolls.
- Update log — patch history including 25th Hour.
- Beginner guide — getting past the level gates.
- Tier list and best units — which units deserve a Monarch.
- Anime Defenders and Anime Last Stand — comparable grinds.
- All Star Tower Defense beginner guide — another unit-collection defence.
Frequently Asked Questions
Monarch rolls at 0.1%, or 1 in 1,000, on every Trait Reroll, with a hard pity at 1,500 rerolls on that specific unit. From those two numbers we calculated an average cost of about 777 rerolls, because the pity cap truncates the long tail. Roughly 22.3% of units reach the 1,500 guarantee, and 36.8% still have nothing after 1,000 rerolls.
No. The Fandom Traits page states that evolving, normalizing and stat transfers do not reset a unit's trait pity, and that pity is tracked for each unit independently. That is why the cheapest route is to pour every reroll into one base-form unit and evolve it afterwards, watching the counter in the Trait Index Menu.
Only on units you place once. Monarch forces a 1 Placement Limit, so its +300% damage and -10% SPA give a +344.4% swing on a 1-placement unit but a -25.9% loss on a 6-placement one. The official wiki says plainly that Ethereal will out-DPS Monarch on every 3+ placement unit, and our arithmetic on the same numbers agrees.